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Latest revision as of 17:47, 15 August 2013
This page is a Diary of a Crawler, the journal of an individual character. This page probably contains spoilers.
This is where PsyMar's better/more instructive attempts at escaping with the Orb of Zot will go.
Contents
Game 24 -- MiBe
Morgue file: [1]
D:1
- T28: Found a ring mail. Spent 8 turns putting it on. AC up to 4!
- T104: First kill, a rat.
- T119: First sacrifice, a giant bat.
- T154: Axes to Level 4
- T3xx: Kobold almost took me out; killed it and rested.
- T424: a knobbly jade ring. I'll try it.
- T425: no obvious effect, but I'll keep it on in case it's some sort of awesome smiting ring.
- T576: Tried a THRE LOJ OSICK scroll (had 3). Nothing appeared to happen. Either charging or remove curse, then, or fear.
- T577: Tried ZIKOAL EZOHIO (had 2 by now). Identify! And my ring is a ring of life protection. Not too useful early game but no reason to take it off.
- T890: Done exploring.
- T927: Went downstairs.
D:2
- Rat and Ijyb right away! Yikes! I back around a corner from Ijyb. Kill a rat while waiting and reach level 2. Ijyb shows up; after a few misses, I berserk.
- T955: Ijyb dead. Drops nothing. Bleah.
- T1134: After a fight with a goblin, giant bat, and kobold, acquire Trog's Hand ability. Also got to level 3 in there somewhere.
- T1148: Dodging to level 3!
- T1275: Pair of gauntlets on previous turn; I'll wear. Also got a glowing sling.
- T1278: ID'd sling as +2,+0, no other bonuses. "meh". Also, done exploring... but only found 2 staircases, so should come back.
- T1298: Went downstairs.
D:3
- found... a disco hall? wtf?
- hit teleport trap, will have to find way back.
- T:1468: Found upstairs back to D:2.
D:2 revisited
- Tried reading a scroll; it's Teleport.
- What the... Jessica AND sigmund?
- T:1622: Killed Jessica after berserking and killing sigmund.
- T:1740: Jessica dropped a (use-tested) +2 robe of magic resistance! Awesome!
- T:1741: And scroll of ID says Sigmund's scythe is of protection! Woot! Given I have only 5 AC without the scythe, I'll use it for a while.
- Went back down.
D:3 part 2: Electric Boogaloo
- T:198x: found a second scroll of some type, forget which, it's fog though upon use.
- T:2020: With berserk, killed the ghost of Vesto the Skirmisher, a weakling DSCK of Lugonu.
- T:2069: Looked back at disco-ish area, found an altar. It's Xom. That explains a lot.
- T:2515: Found a Kiku altar.
- T:2774: Found one of my scrolls was detect curses (through use).
- T:2778: None of the glowing weapons I found have brands of awesomeness, so I'll stick with my protection scythe.
- T:2969: have explored all except part of Xom's disco hall.
- T:3028: Went downstairs.
D:4
- T:3029: saved.
- T:3029: And I'm back!
- T:3046: Found a long ivory wand.
- T:3103: After zapping at a jackal twice with no effect, tried on myself, it's healing.
- T:3216: Found temple stairs.
- Went to temple, looked around a bit, came back.
- T:3296: Detected curses. Had an ego-elven short sword I hadn't tried out, it's vampiric.
- T:3301: Ate bread ration, wielded elven vampiric short sword.
- T:3375: Got poisoned by a giant ant. Tried wand of healing, which didn't cure the poison. Tried random potions, got poison first, but next was healing. Best ID of poison potion ever.
- T:3549: found a wand shop. Entered. Bought frost and enslavement wands.
- T:3639: Gained Brothers in Arms.
- T:40xx: Done exploring. Went down to D:5, swarmed by orcs, came back up and killed an ant that followed. Then went down via other stairs.
D:5
- T:4094: fell through shaft to D:8. Going back up now...
- T:4197: on D:6, found Blork the orc with a wand. Took two hits, couldn't have taken a third, escaped up stairs. Ran into orc horde, ran up stairs again, back to the stairs I went to D:5 via the second time.
- T:4549: After another orc horde battle, decided to switch to plate mail instead of the +2 MR robe. My vamp short sword is +3,+1.
- T:4729: Quaff-ID'd a potion of mutation. got:
- Protected by bone plates (AC +2, Dex -1)
- Flexible-but-weak muscles (Dex +1, Str -1)
- Partially covered in metallic scales (AC +3, Dex -2)
- Total: AC +5, Dex -2, Str -1, I'll take it!
- T:4783: Found an armor shop with two randarts! Particularly interesting is the +1 plate mail of the Amoeba (rN+ EV+2 Str+3). Need 950 gold, though, and have... 33. I'll come back later.
- T:4857: Have 6 of a scroll, so I try it, nothing happens. Probably remove curse then; I'll inscribe it.
- Done exploring.
D:6
- Found stairs that didn't leave me back near blork. Did find an imp, and a couple wands that look interesting.
- T:5374: Found a dwarven cloak of darkness. Neato!
- T:5870: Killed Blork with wands.
- T:6034: Went downstairs.
D:7 and 8
- Found an armor shop on D:7. Forget what else happened.
- Said armor shop had a couple randarts, one good, but I couldn't afford anything.
- On D:8, found the entrance to the orcish mines; ran back up.
D:9
- Found a centaur behind a bush; took it out with wand of fireball, then wand of frosted away the cloud of flame.
- took out imp, hungry ghost, and phantom, and found stairs to Lair; did not go down.
- Found stairs to Lair
- Finished exploring level, taking out stuff like a hippogriff in the process
- went to lair
Lair
- Lured up some monster, killed it
- Went down, got surrounded by rats and a frog, went back up, read scroll of immolation killing all the rats, then killed the frog
- Saved on D:9, restored, rested, went back down
- Surrounded again, went up, killed them one at a time
- T:9337: went back down, lured up some blink frogs
- T:9382: used trog's hand, used brothers in arms, died.
- Final score: 3270, new personal best by far!
Lessons learned
- Blink frogs are pretty buff
- Activate trog's hand and brothers in arms *before* entering lair, then berserk once you're there
- Turn off individual-weapons skills so as to train only fighting skill, since you don't know early on what weapons you'll be using the most
Game 33 -- MiBe
Morgue file: [2]
D:1-2
- Not much happened on D:1
- on D:2:
- Identified potions of healing (had 2), berserk rage, agility, and invisibility
- Identified scrolls of blinking, curse weapon, enchant weapon I, identify, random uselessness, and teleportation
- Also have a scroll that was {tried on item} that I tried on armor, so that's recharging
- scroll-ID'd a ring of poison resistance (yay!)
- scroll-ID'd and wielded a +1,+0 dagger of distortion, which should be fun
D:3
- The dagger of distortion is, indeed, fun
- quaff-ID'd restore abilities and poison (which didn't affect me per the resistance ring)
- read a scroll, nothing happened
- quaff-ID'd paralysis, nothing killed me, yay
- quaff-ID'd brilliance
- Space warps horribly around the orc wizard! and killed it! yay!
- Got, and turned off, stealth skill
- found Okawaru altar, but I'm with Trog, so not now thanks
- Got to level 5 by end of level, can now withstand the potential 43 damage from distortion unwield
D:4
- Got my first banishment of an enemy, against a kobold. Kind of a waste...
- Found an ossuary, went in
Ossuary
- Killed a bunch of zombies
- Had to berserk a few times
- killed two mummies, got two items cursed
- killed a ghost
- got 2 ID scrolls, 3-4 scrolls of teleport, and 2 potions of speed, and 2 potions of blood (ick).
Back to D:4
- Quaff-ID'd a potion of mutation, got speckled scales (+1 AC), flexible-but-weak muscles (+1 dex, -1 str), and slow metabolism!
- scroll-ID'd the cursed +6,+6 hammer "Grevashre" {freeze, MR}
- Finished exploring, went down (still wielding distortion dagger since I can't uncurse the hammer)
D:5
- Found a brass wand, which turned out to be draining, awesome
- Found a Yred altar
- Killed Edmund
- ID'd a randart armor (+0 leather armor "Trug", rC+ Dex-2 Acc+2)
- ID'd a flail as being +6,+2 flail of holy wrath
- wielded flail, was not banished or killed by distortion unwield, though I did get 'ported
- Found wand, it's digging! yay!
- found scroll shop, got ID scrolls and an immolation scroll (for when needed)
D:6
- Fell down shaft to D:7 or D:8 (not sure which), was surrounded, went down stairs and port-blinked twice to get back up stairs to D:6
- was followed by a jelly; put on amulet of resist corrosion even though it was cursed, and killed the jelly
- ran into orc horde, while hungry; couldn't berserk and got pwned. DYWYPI?
- forgot about scrolls of blinking and teleport. Bleah.
Game 35 -- MiBe
Game 35 morgue: [3]
D:1
- Start in an entrance vault with several secret doors; searched to find them to improve traps&doors skill.
- Got Axes skill to level 4, and turned off exp going to it, since I'll probably switch to another weapon soon enough.
- Such as this dagger of protection I found on T:694 from a kobold.
- T:826: got to level 2, gained short blades skill.
- Explored around stairs on D:2 a bit, then came back to D:1.
- My protection dagger is +2,+2.
- T:2310: finished exploring D:1.
D:2
- T:2403: Test-ID'd identify, identified remove curse scroll.
- Identified an amulet as being faith. Put it on, because why not this early in the game?
- Finished exploring, T:2945.
D:3
- ID'd a bunch of scrolls and potions, most notably enchant armor and enchant weapon I. Dagger is now +4,+2.
- Killed stuff and ate it.
- Finished exploring, T:3817.
D:4
- Killed my first Ogre of the game.
- Found an inaccessible-without-digging TSO altar.
- Went downstairs around T:4600.
D:5
- Suddenly, gnolls everywhere!
- Found a staircase to Temple, surrounded by translucent rock wall. Good thing I'm a Troggite anyway or I'd be pissed.
- Oh, hey, go go secret door. Not that I need it.
D:6
- Stuff happpened.
- Killed Sigmund.
- Suddenly, orcs and jellies everywhere!
- Brothers in arms + teleport scroll + berserk and I got out of it while my two-headed ogre killed everything.
- Another TSO altar?
D:7
- Stuff happened.
D:8
- Landed in a fight
- Fought off orcs by luring upstairs
- Found orcish mines, and a neato general store
- entered orcish mines
Orcish Mines
- Fought orcs (duh)
- Got a -4,-1 quick blade randart from Trog. Yeah, elec brand, but... really, Trog? I have TEN dex!
- Started wielding my +1,+1 great sword of holy wrath -- should've done that a long time ago.
- Got two levels deep before chickening out
- Did, however, take out a bunch of orcs and most of an ogre with a single scroll of immolation
D:9
- All three stairs landed near mobs
- Cleared out most of said mobs
- Had a sick-and-4-HP-and-hungry incident; survived with 1 HP and a ring of regen
- after getting back to full HP, went back to D:9
- Got hungry, encountered a troll, tried to eat to berserk, killed by troll.
Lessons learned
- Always eat immediately if hungry and fighting something nasty, so that you can then berserk. Don't wait until you're one hit from death, then eat.
- rings of regen are awesome
- Don't be afraid to try out scrolls when surroudned, you might get immolation or fear.
Game 38 -- DEWz (summonings)
Morgue file: [4]
D:1-4
- Not much notable aside from an ogre I took out with Mephitic Cloud and spammals.
- ID'd scrolls of blinking, curse armour/weapon, detect/remove curse, fear, fog, ID, magic mapping, noise, and teleportation.
- ID'd rings of evasion, life protection, and levitation.
- ID'd potions of gain intelligence/strength, Heal wounds, healing, invis, magic, and restore abilities.
- Got lots of missiles and stuff, a +2 cloak of MR, and a +2 leather armour. The ring of evasion I found is +3.
D:5
- Took Nemelex Xobeh.
- Used up a deck of destruction on a zombie of some sort.
- Got surrounded by an imp, an orc horde, etc.
- Escaped using mephitic clouds and a teleport scroll and spammals.
D:6
- Got a deck of summonings, used it to kill stuff.
- Finished exploring level and pwning stuff.
- Facing a jelly, drew from summonings deck, got "Famine". Whoops.
- Ate a chunk I had in inventory, drew again, got Repulsiveness, killed jelly.
- Jelly never hit me due to EV of 19 (and insane luck).
D:7
- Found temple, not much else.
D:8
- Got surrounded by nasty stuff.
- Ran out of MP.
- Blink-ported out of it with scrolls.
- Into a room with a scorpion and a centaur with frost darts.
- And I had no deck left either.
- Finally blinked again, behind a door.
- Closed door.
- Rested... with 1 HP, while poisoned. DYWYPI?
- Had 4 healing potions that I ignored.
- Fail. And I'd just found a book of wizardry, too.
Game 40 -- DDNe
Game 40 morgue: http://crawl.akrasiac.org/rawdata/PsyMar/morgue-PsyMar-20100503-142001.txt
D:1
- Started in a plants-and-butterflies vault, blocked in by a plant. Took about 250 turns to kill said plant with my fists.
- Pained a goblin to death, restored MP.
- Lather, rinse, repeat.
- Ack! Kobold with me out of MP! Hide around corner, regen MP. It never noticed me.
- Couple miscasts on a goblin; didn't wake it, so went back, regenned, killed it.
- ID'd detect curse, found my ring uncursed, wore it.
- Killed a kobold, got to level 2.
- Killed a rat, got Necromancy to level 5.
- Found a spear of reaching; wielded it for now.
- Wasted a lot of time meleeing a plant to get to an otherwise-inaccessible area... which held nothing.
D:2
- Killed a giant bat, got from near starving back to hungry.
- Ran into three hobgoblins.
- Killed one, read a scroll of teleport which didn't take me far.
- Restored some MP to kill the second, then meleed the third.
- Used up one potion of heal wounds in there.
- Got surrounded and near starving, again.
- ran through chokepoint to upstairs, only taking one goblin with me.
- Killed it and ate it. yay survival. Restored MP, went back down.
- Lured a few more enemies up the stairs to kill them one by one.
- No longer hungry, yay.
- These stairs were near a forest; I predict Crazy Yiuf -- think I can take him.
- Was right. Barely. Had to zap healing wand at myself, and use the retreat-to-regen-mana strategy. Managed to use the stairs, though, so at least I could retreat towards the known.
- Went down another staircase to D:2.
- Tried reading scrolls against a newt; first was ID. Id'd my ring (see invis), then my other two unknown scrolls (enchant weapon I and fear.)
- Found a runed mace; determined it uncursed (via detect curse scroll); wielded it, because why not, it might be good.
- Quaff-ID'd paralysis. Nothing showed up, phew.
- Found a runed orcish hammer, picked it up.
- Quaff-ID'd berserk. Uh-oh.
- Good thing I had food.
- Ran into a snake that took 7 pains without dying. Killed it with my mace, and quaffed my second heal wounds.
- Killed a worm... with *nine* pains, and I have 7 MP. Fortunately it was fleeing when I ran out of MP so I could regen.
- Went down, finally, at T:35xx.
D:3
- Found an orc. Killed it, but it shouted, so I took another stairs back down.
- Found a +2 pair of orcish gauntlets, yay!
- Discovered scroll of curse armor the hard way.
- Found the orc horde, including a wizard.
- Ran to upstairs, killed the wizard alone.
- Got to level 5. Time to learn vampiric draining.
- Done. Back to D:3...
- Oh crud, a ghost. Time to use crazy yiuf's qstaff, I guess.
- Ghost disappeared, no idea what happened to it. It fled, though, I think. Now to deal with gnolls...
- Ok, three down one to go thanks to vampiric draining and stairs to regen MP.
- Found the ghost again. Back to the qstaff, I guess.
- PsyMar the Reanimator (L5 DDNe) killed the ghost of nhawdge the Skirmisher, an average HOFi on turn 4914. (D:3)
- After that close encounter, was advised to learn dispel undead; did so.
D:4
- Found a shiny ring mail.
- Found a scroll of remove curse; now I can try the shiny ring mail (which wasn't cursed, I detect cursed.)
- +1 ring mail, all spells still very good or better.
- Found a couple wands.
- First one: digging.
- Second one: Confusion. Nice.
- Took out a black bear and raided its honey.
D:5
- Still going strong.
- Had to eat the honeycombs due to being near starving and nothing dropping corpses.
- Found a lava-y area surrounding a bunch of demons.
- Confused the strongest demon with my wand, got over 400 EXP!!!!
- Now, just must remember DO NOT TELEPORT ON THIS LEVEL.
- killed an orc priest, got to level 8.
D:6
- Found Temple, went with Makhleb.
- Killed a centaur and got a bow of flame out of it.
- Killed Edmund on turn 8073 and got a ring mail of MR out of it. (+1 enchanted, too!)
D:7
- Got encumbered.
- Went back to temple to stash stuff, particularly Crazy Yiuf's staff (don't want that falling in the wrong hands!)
- Got a flail of pain; as a necromancer, this is awesome.
- Found a kobold storm near an upstaircase in a corridor.
- ???
- Profit!
- Ack, one big kobold had a dagger of freakin' distortion.
- Killed it; keeping the dagger for emergencies.
- Reached level 9.
D:8
- Not much happened here.
- found an altar of zin, with an angel behind translucent rock wall. Left it alone.
- Reached XL 10 for the first time in any game.
- Cleared the level; went down.
- I have never been to D:10, so... this'll be a test.
D:9
- Got a couple more wands from a vault.
- Found Maurice already killed by a flame cloud.
- Got a cloak of poison resistance from where maurice was, then hauled out of there.
- Found the +3,+5 scythe "Finisher" (weapon) {speed, Str+3} and started using it.
D:10
- First time to D:10!
- Found the orcish mines entrance.
- Cleared level, hauled some junk back to Temple so that it wouldn't get picked up by monsters, came back.
- Took out a two-headed ogre -- *barely*.
- Went to D:11 in search of lair.
D:11
- Cleared out a beehive with tons of honeycombs and two royal jellies (not the monster kind).
- Found a spellbook of air; memorized mephitic cloud, and shock (so I could train for casting mephitic cloud).
- Found and killed sonja; got to XL11.
- Killed a cyclops, yay.
D:12
- Took out a bunch of stuff
- Found a vault/zig/something; will need 8 potions of resistance to get in (after paying 120 gold to the imp)
- Found a fire drake guarding the Lair (surrounded by plants); took it out
- entered the lair, came out, killed an iguana
Lair:1
- Not too much notable here, aside from a bunch of shops, which gave me, among other things:
- the quarterstaff "Beefita" {venom, Hunger rPois rC+ rN+ EV+4}
- Still wielding my +5,+2 flail of pain, though
- the ring "Teuc Nue" {EV+5 Dex-3 Int+2 SInv}
- IDs for amulet of inaccuracy, ring of hunger and scroll of weapon
- 2 ID scrolls and 2 scrolls of enchant weapon II
- A cursed -4 ring mail randart with -3 to str (They can't all be winners, kid)
- the quarterstaff "Beefita" {venom, Hunger rPois rC+ rN+ EV+4}
- Found 2 unknown potions that turned out to be mutation upon quaff; after two quaffs, I have herbivore 1 and +10% MP. Not a bad tradeoff.
Lair:2
- Found and entered a labyrinth.
- Got to the center quick enough, and took out the minotaur with meph cloud. Loot included:
- Cursed splint mail with other nasty stuff, which I left in the lab
- the ring "Ghewkuix" {rF+ rC+ SInv Stlth+}
- An amulet I am wearing which is either clarity, conservation, resist corrosion, resist mutation, or warding (The others would either ID, give me abilities, or I've already ID'd them, or be stasis -- and I can teleport with it on)
- Thanks to spamming shock, mephitic cloud is now at "fair".
Lair:3
- Oooh, watery level.
- Lots of yaks and rats and a few electric eels.
- Found staircase to shoals; went down and up just to say I'd been there.
- Also found a bottled efreet, which I stashed on lair:2.
- Found a staff of wizardry, also stashed on lair:2 (this DDNe likes to melee a bit with pain brand.)
Lair:4
- Found a cruddy weapons shop.
- Found and cleared an anthell vault.
- Found an altar of TSO. Pfft.
- Also found some shallow water with various monsters in it. Need to learn more autoexplore exclusions kthx.
- Cleared level
Lair:5
- Found entrance to swamp.
- Learned how to use exclusions.
- Killed some stuff, including a hippogriff followed (barely) by a hydra.
- Found the blowgun of Offence {speed, rF+ rC+, was cursed}
- Found an ID scroll; my long-unID'd ring was a ring of fire.
- Sang some Frank Sinatra.
- Killed a black mamba. Insert Kobe Bryant joke here.
- Found a spellbook of Wizardry.
Lair:6
- Fought my first death yak. Then a few more.
- Man, those things are tough.
- I'd better go back and do orc.
Orc:1
- Killed some orcs.
- Saw only two downstairs.
- Went down to Orc:2, killed an ogre, came up, found Harold.
- Harold hit a teleport trap.
- He went to the other half of Orc:1.
- Killed Harold.
Orc:2
- Encountered Joseph upon going downstairs.
- Went upstairs, took other downstairs.
- Dug back to first area, so I'd have a line of retreat.
- Killed lots of orcs.
- Found an Okawaru altar.
- Killed Eustachio.
Orc:3
- Found a staircase to the Elven Halls.
- Found Nessos, and a horde of orcs, and an ogre -- yay for mephitic cloud. Killed all.
- Found Jozef, killed him.
- Saw Orc:4, saw orc knights and stuff, decided to finish lair instead.
Lair:6-7
- Not much happened.
- Death yak horde fell to Mephitic Cloud.
Lair:8
- Vastly underestimated an 8-headed hydra.
- Died. 49381 points is still by far my high score, however.