Difference between revisions of "Cigotuvi's Fleshworks"
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Revision as of 02:12, 23 December 2012
Cigotuvi has mastered the art of manipulating flesh, and his lab is a living testament to this fact, seeming like the interior of some ghastly beast. The walls and floor are slick and membranous, pulsing to an unheard heartbeat and oozing thick, green ichor from every inch.
The bulk of Cigotuvi's Fleshworks is devoted to cells that house test subjects in various stages of degeneration. Most are sickly humanoids; the others are ugly things, pulsating lumps and abominations.
The central, circular chamber houses Cigotuvi's flesh golem. The Eastern half of his lab is dominated by a snaking passageway filled with pulsating lumps and the occasional ugly thing. The western half of his lab is full of abominations, including the terrible "Cigotuvi's Monster" (a 250 HP tentacled monstrosity whose glyph changes color over time).
A pulsating, organic lab filled with deformed versions of weak monsters, such as sickly elves and febrile orcs. There are also various ugly things and abominations. Beware: A few rooms have mutagenic fog, which will give you mutations if you stand in it. A source of digging is required if you want to kill the monsters and an amulet of resist mutation is recommended. One will always be contained in the lab itself (with a bias towards being a good item, meaning it has a decent chance to be an artefact), but it will be behind mutagenic fog.
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