Difference between revisions of "Potion of lignification"
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==Tips & Tricks== | ==Tips & Tricks== | ||
*The HP gain and associated boost to regeneration rate you receive upon quaffing could be the difference between life and death, if you are lethally [[poison]]ed with no access to curing. | *The HP gain and associated boost to regeneration rate you receive upon quaffing could be the difference between life and death, if you are lethally [[poison]]ed with no access to curing. | ||
− | *The power this potion can provide early game is considerable; the AC and GDR will make you nigh invulnerable to virtually any early game foe, the strength and to-hit bonus will give you considerable punch in melee, and the +50% HP and improved regeneration rate will make dying difficult, until it runs out. | + | *The power this potion can provide early game is considerable; the AC and GDR will make you nigh invulnerable to virtually any early game foe, the strength and to-hit bonus will give you considerable punch in melee, and the +50% HP and improved regeneration rate will make dying more difficult, until it runs out. Being unable to move has many problems of its own though; foes that attack from range will have their way with you. |
==History== | ==History== | ||
Potions of lignification were added in [[0.14]], replacing [[potions of slowing]]. | Potions of lignification were added in [[0.14]], replacing [[potions of slowing]]. |
Revision as of 06:56, 10 October 2014
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
A potion which temporarily transforms the imbiber into an animated tree with branches capable of holding weapons. Such a tree is quite resilient, although cannot retreat in any way. |
Quaffing a potion of lignification transforms you into Tree Form for a little while. As a tree, you cannot move, blink, teleport, eat food, quaff potions, or utter commands, and your EV is reduced to almost nothing. You can read scrolls, cast spells, wield weapons, and zap wands, however, and you are granted significant physical defense and plant resistances (rPois, rN+++, rTorment), as well as an immediate boost in satiation to Satiated. Ghouls and vampires below full are unaffected, while followers of Zin incur a piety loss and penance if they knowingly drink this potion.
Tips & Tricks
- The HP gain and associated boost to regeneration rate you receive upon quaffing could be the difference between life and death, if you are lethally poisoned with no access to curing.
- The power this potion can provide early game is considerable; the AC and GDR will make you nigh invulnerable to virtually any early game foe, the strength and to-hit bonus will give you considerable punch in melee, and the +50% HP and improved regeneration rate will make dying more difficult, until it runs out. Being unable to move has many problems of its own though; foes that attack from range will have their way with you.
History
Potions of lignification were added in 0.14, replacing potions of slowing.