Difference between revisions of "Mara Summon"
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'''Mara Summon''' is a monsters-only spell which temporarily creates up to two near-identical clones of the [[unique]] [[rakshasa]] [[Mara]]. These clones have all of Mara's stats, including his current health, and can cast any of his spells except for Mara Summon and [[Summon Illusion]]. The real Mara may immediately swap positions with one of the two clones upon creating them; this makes it impossible to tell which Mara is the real one. The clones will disappear after enough time has passed, and are vulnerable to [[Abjuration]]. | '''Mara Summon''' is a monsters-only spell which temporarily creates up to two near-identical clones of the [[unique]] [[rakshasa]] [[Mara]]. These clones have all of Mara's stats, including his current health, and can cast any of his spells except for Mara Summon and [[Summon Illusion]]. The real Mara may immediately swap positions with one of the two clones upon creating them; this makes it impossible to tell which Mara is the real one. The clones will disappear after enough time has passed, and are vulnerable to [[Abjuration]]. | ||
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==History== | ==History== |
Revision as of 17:10, 17 December 2015
Version 0.17: This article may not be up to date for the latest stable release of Crawl.
Mara Summon is a monsters-only spell which temporarily creates up to two near-identical clones of the unique rakshasa Mara. These clones have all of Mara's stats, including his current health, and can cast any of his spells except for Mara Summon and Summon Illusion. The real Mara may immediately swap positions with one of the two clones upon creating them; this makes it impossible to tell which Mara is the real one. The clones will disappear after enough time has passed, and are vulnerable to Abjuration.
The following enemies cast Mara Summon:
- R Mara
History
Prior to 0.15, Mara could not swap places with his clones upon summoning them.