Difference between revisions of "Mass Confusion"
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{{Spell | {{Spell | ||
|name=Mass Confusion | |name=Mass Confusion | ||
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{{flavour|This spell causes [[confusion]] in all who gaze upon the caster. | {{flavour|This spell causes [[confusion]] in all who gaze upon the caster. | ||
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− | “Go to, let us go down, and there confound their language, that they may not understand one another's speech. | + | “Go to, let us go down, and there confound their language, that they may not understand one another's speech. So the LORD scattered them abroad from thence upon the face of all the earth: and they left off to build the city.”<br>-KJV Bible, Genesis 11:7-8.}} |
− | '''Mass Confusion''' is a level 6 [[Hexes]] spell that tries to confuse all monsters in your line of sight. Unlike [[Alistair's Intoxication]], it works on monsters that are non-[[natural]], poison resistant, or of animal or lower [[monster intelligence|intelligence]]. | + | '''Mass Confusion''' is a level 6 [[Hexes]] spell that tries to confuse all monsters in your line of sight. Unlike [[Alistair's Intoxication]], it works on monsters that are non-[[natural]], poison resistant, or of animal or lower [[monster intelligence|intelligence]]. However, it is resistible by [[magic resistance]], making it ineffective against many monsters in the later game. |
==History== | ==History== | ||
− | Mass Confusion | + | Mass Confusion was removed in [[0.18]]. |
In [[0.10]] Mass Confusion received a small power boost. | In [[0.10]] Mass Confusion received a small power boost. | ||
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Revision as of 02:50, 6 May 2016
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Mass Confusion | |
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Level | 6 |
School1 | Hexes |
Source(s) | |
Casting noise | 5 |
Spell noise | 0 |
This spell causes confusion in all who gaze upon the caster.
“Go to, let us go down, and there confound their language, that they may not understand one another's speech. So the LORD scattered them abroad from thence upon the face of all the earth: and they left off to build the city.” |
Mass Confusion is a level 6 Hexes spell that tries to confuse all monsters in your line of sight. Unlike Alistair's Intoxication, it works on monsters that are non-natural, poison resistant, or of animal or lower intelligence. However, it is resistible by magic resistance, making it ineffective against many monsters in the later game.
History
Mass Confusion was removed in 0.18.
In 0.10 Mass Confusion received a small power boost.