Difference between revisions of "Sniper"

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(Add some info about changes in 0.18)
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{{flavour|A crossbow made of some black material.}}
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{{flavour|A huge crossbow made of some black material. It is highly damaging, but
[[File:Crossbow_sniper.png]] '''''the +15 heavy crossbow "Sniper"'''''
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extremely cumbersome to load. It is enchanted to never miss its target.}}
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[[File:Crossbow_sniper.png]] '''''the +9 heavy crossbow "Sniper"'''''
  
+15 [[triple crossbow]]
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+9 [[triple crossbow]]
  
[[Vorpal]] brand<br>
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[[Velocity]] brand<br>
 
[[See invisible]]<br>
 
[[See invisible]]<br>
Increased attack delay (Base 27, mindelay 13.5 at 27 [[Crossbows]] skill)
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[[Nevermiss]]<br>
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Increased attack delay (Base 2.7, minimum attack delay of 1.3 at 28 [[Crossbows]] skill)
  
 
==Desirability==
 
==Desirability==
"Sniper" is extremely accurate and hits brutally hard, two factors that make using it tempting in spite of its horrible delay. Even at maxed out Crossbows skill, your attacks will take nearly twice as long as they would with a slow two-handed melee weapon. That being said, landing a shot with this thing is capable of wreaking phenomenal amounts of damage to opponents, and if you have an enemy at the edge of your line of sight, a skilled-user can still get several shots in before they manage to reach melee range with you. It may not offer many unusual intrinsic benefits or effects, but monstrous damage output is justification enough.
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"Sniper" is magically enchanted crossbow that never misses its target. This coupled with the fact that it's maximally enchanted triple crossbow (in terms of base damage) make using it tempting despite of its horrible delay. Not only cannot the minimum attack delay of 1.3 be reached even at maxed out Crossbows skill, but it is also roughly twice as slow as comparable two-handed melee weapons at their minimum attack delay. That being said, despite having its enchantment nerfed it can still rack up great deal of damage due to always hitting its target and having a velocity brand. If there is an enemy at the edge of line of sight, a skilled-user can still get several shots in before the enemy manages to engage in meelee. All in all, this crossbow offers high amount of damage that is guaranteed to hit so while being very solid in most circumstances because of this, it is especially valuable against monsters with high EV and low HP (spriggans) or very dangerous opponents with extreme EV like Ereshkigal.
  
 
==History==
 
==History==
In [[0.18]], "Sniper" will be magically accurate and will never miss, and its enchantment will be reduced to +9.
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Prior to [[0.18]], "Sniper" was a +15 heavy crossbow with a [[vorpal]] brand that lacked its always-hit enchantment.
  
 
Prior to [[0.15]], "Sniper" was a standard [[crossbow]] with a +15 enchantment and the [[vorpal]] brand, but it was given a slower-than-normal rate of fire.
 
Prior to [[0.15]], "Sniper" was a standard [[crossbow]] with a +15 enchantment and the [[vorpal]] brand, but it was given a slower-than-normal rate of fire.

Revision as of 05:49, 14 May 2016

Version 0.18: This article may not be up to date for the latest stable release of Crawl.
A huge crossbow made of some black material. It is highly damaging, but

extremely cumbersome to load. It is enchanted to never miss its target.

Crossbow sniper.png the +9 heavy crossbow "Sniper"

+9 triple crossbow

Velocity brand
See invisible
Nevermiss
Increased attack delay (Base 2.7, minimum attack delay of 1.3 at 28 Crossbows skill)

Desirability

"Sniper" is magically enchanted crossbow that never misses its target. This coupled with the fact that it's maximally enchanted triple crossbow (in terms of base damage) make using it tempting despite of its horrible delay. Not only cannot the minimum attack delay of 1.3 be reached even at maxed out Crossbows skill, but it is also roughly twice as slow as comparable two-handed melee weapons at their minimum attack delay. That being said, despite having its enchantment nerfed it can still rack up great deal of damage due to always hitting its target and having a velocity brand. If there is an enemy at the edge of line of sight, a skilled-user can still get several shots in before the enemy manages to engage in meelee. All in all, this crossbow offers high amount of damage that is guaranteed to hit so while being very solid in most circumstances because of this, it is especially valuable against monsters with high EV and low HP (spriggans) or very dangerous opponents with extreme EV like Ereshkigal.

History

Prior to 0.18, "Sniper" was a +15 heavy crossbow with a vorpal brand that lacked its always-hit enchantment.

Prior to 0.15, "Sniper" was a standard crossbow with a +15 enchantment and the vorpal brand, but it was given a slower-than-normal rate of fire.

Prior to 0.14, "Sniper" had a +10,+0 enchantment level and the venom brand.