Difference between revisions of "Tartarus"

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==Useful Info==
 
==Useful Info==
Tartarus is 7 levels deep and populated by various kinds of undead and shadowy demons. [[Shadow fiend]]s are by far its most dangerous denizens: living characters will get pelted with [[Bolt of Draining]] and [[Symbol of Torment]], undead and [[lichform]] characters will be torn apart with [[Dispel Undead]], and everyone gets to deal with the greater demons they regularly summon to their aid. You'll also bump into [[shadow dragon]]s, [[hellion]]s, [[balrug]]s, [[lich]]es, and the odd [[Executioner]].
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Tartarus is 7 levels deep and populated by various kinds of undead and shadowy demons. [[Shadow fiend]]s are by far its most dangerous denizens: living characters will get pelted with [[Bolt of Draining]] and [[Symbol of Torment]], undead and [[lichform]] characters will be torn apart with [[Dispel Undead]]. You'll also bump into [[bone dragon]]s, [[reaper]]s, [[soul eater]]s, [[lich]]es, [[silent spectre]]s and the odd [[Executioner]].
  
 
The last level contains the bone [[rune of Zot]], guarded by the fearsome arch-fiend [[Ereshkigal]]. Teleport control will not work here until you pick up the rune.
 
The last level contains the bone [[rune of Zot]], guarded by the fearsome arch-fiend [[Ereshkigal]]. Teleport control will not work here until you pick up the rune.

Revision as of 01:38, 29 December 2012

A decaying netherworld. Over time, the undead, demons and devils of this place drain all life out of treasure-craving visitors.

Tartarus is seven levels deep and contains the bone rune. It can be accessed via the Vestibule of Hell.

A gateway to the decaying netherworld of Tartarus. This place seems to radiate negative energy.

Tartarus is the undead branch of Hell, accessible from the Vestibule of Hell.

Useful Info

Tartarus is 7 levels deep and populated by various kinds of undead and shadowy demons. Shadow fiends are by far its most dangerous denizens: living characters will get pelted with Bolt of Draining and Symbol of Torment, undead and lichform characters will be torn apart with Dispel Undead. You'll also bump into bone dragons, reapers, soul eaters, liches, silent spectres and the odd Executioner.

The last level contains the bone rune of Zot, guarded by the fearsome arch-fiend Ereshkigal. Teleport control will not work here until you pick up the rune.

Recommendations

Difficulty-wise, Tartarus is a mixed bag. On the one hand, rN+++ (highly recommended) confers complete immunity to negative energy, unlike rF+++ and rC+++, which only give 80% resistance to their respective element; this means you can fully resist many attacks, including some of the mystical forces. On the other hand, the demons you meet here are varied and dangerous. All in all, do not attempt Tartarus until you've cleared almost everything else in the game, aside possibly from Zot:5, the Tomb, Pandemonium and Ziggurats.

Some means of restoring or sustaining abilities are quite welcome too, since the effects of Hell can cause severe stat draining, and it's wise to carry some potions of healing to prevent your body from rotting away, which may happen occasionally by the effects of Hell. While useful to some degree in all Hell branches, Dispel Undead and Mass Abjuration both shine in Tartarus.

The last level of Tartarus is often deceptive. In some layouts you'll have to excavate rock walls or search for hidden doors to reach treasure vaults, including the one in which the rune is hidden, near where you encounter Ereshkigal.

Hell Effects

Trivia

In ancient Greek mythology, Tartarus is a deep, gloomy place, a pit, or an abyss used as a dungeon of torment and suffering that resides beneath the underworld. Where Hades was the afterlife for common humans (and failed heroes), Tartarus was the prison for the Titans, the overthrown parents to the Olympian gods.