Difference between revisions of "Stabber"
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Monsters with the '''Stabber''' flag will try to maintain their distance (using ranged attacks) until such a time as their target is incapacitated, at which time they switch to melee to attack their target. Stabbers without a means of ranged attack will assume normal monster behaviour. These monsters also bypass half the target's [[AC]] on stabs. | Monsters with the '''Stabber''' flag will try to maintain their distance (using ranged attacks) until such a time as their target is incapacitated, at which time they switch to melee to attack their target. Stabbers without a means of ranged attack will assume normal monster behaviour. These monsters also bypass half the target's [[AC]] on stabs. | ||
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+ | In past versions, [[Spriggan Enchanter]]s and [[Spriggan Assassin]]s had this flag. | ||
*[[:Category:Stabber|List of monsters with this flag]] | *[[:Category:Stabber|List of monsters with this flag]] |
Revision as of 20:11, 15 December 2021
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
- This page is a stub. You could probably expand this page should you wish to do so.
Monsters with the Stabber flag will try to maintain their distance (using ranged attacks) until such a time as their target is incapacitated, at which time they switch to melee to attack their target. Stabbers without a means of ranged attack will assume normal monster behaviour. These monsters also bypass half the target's AC on stabs.
In past versions, Spriggan Enchanters and Spriggan Assassins had this flag.
History
This flag was added in 0.13.