Difference between revisions of "Summon Water Elementals"
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'''Summon Water Elementals''' is a monster-only spell which summons hostile [[water elemental]]s into existence. These elementals are capable of drowning their foes with their attacks, inflicting [[asphyxiation]] damage each turn and effectively [[Silence|silencing]] them. Characters who [[unbreathing|don't need to breathe]] or who can [[amphibious|breathe water]] are immune to this effect. | '''Summon Water Elementals''' is a monster-only spell which summons hostile [[water elemental]]s into existence. These elementals are capable of drowning their foes with their attacks, inflicting [[asphyxiation]] damage each turn and effectively [[Silence|silencing]] them. Characters who [[unbreathing|don't need to breathe]] or who can [[amphibious|breathe water]] are immune to this effect. | ||
Latest revision as of 21:31, 16 July 2026
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
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| Casting noise | 5 |
| Spell noise | 0 |
| Flags | Mons abjure, Monster |
| Summons one or more water elementals. |
Summon Water Elementals is a monster-only spell which summons hostile water elementals into existence. These elementals are capable of drowning their foes with their attacks, inflicting asphyxiation damage each turn and effectively silencing them. Characters who don't need to breathe or who can breathe water are immune to this effect.
The following enemies cast Summon Water Elementals:
Ilsuiw can sustain at most three elementals summoned by this spell.