Iskenderun's Mystic Blast

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Version 0.24: This article may not be up to date for the latest stable release of Crawl.
Iskenderun's mystic blast.png Iskenderun's Mystic Blast
Level 4
School1 Conjuration
School2 Translocation
Source(s) Book of Blasting
Book of Weapons
Casting noise 4
Spell noise 10
Power Cap 100
Range 2
Flags Area
Detonates a crackling sphere of destructive energy. The explosion will hit all nearby monsters with physical force, knocking them back if damage is done.
Spell Details
Damage Formula 2d(6+Power/6)
Max Damage 2d23
Max Power 100
Range 6
Targeting Beam
To-hit 10+Power/7
Special May explode when it hits an enemy

Iskenderun's Mystic Blast (or IMB) is a level 4 Conjurations spell which strikes a single opponent with destructive energy, dealing moderate physical damage. It has good accuracy and excellent range, and there is a chance that the blast will explode upon striking its target, damaging nearby enemies in a starburst pattern as shown below:

X.X.X
.XXX.
XXOXX
.XXX.
X.X.X

The chance of this explosion occurring falls the farther away the target is from the caster:

Chance of explosion = 3/(2*(distance traveled)+2)

For examples, if the target is next to the caster, IMB have a chance of 3/4 to explode, and if the target is at a distance of 6 (the max range), the chance falls to 3/14.

Regardless of position, this explosion cannot injure the caster.

Strategy

IMB is an excellent jack-of-all-trades combat spell. It is fairly cheap to cast, requires only a single skill to train, and can effectively damage any target regardless of resistances. Its explosion effect isn't reliable enough to make it a competitive area-of-effect spell, but all the same, it is still an admirable attack spell for the early- and mid-game (eg, frost giants, Ilsiuw). It suffers against durable, high AC opponents in the late game, however, but hopefully you'll gain access to Orb of Destruction or some high-level elemental spell long before you reach that point.

History

  • Prior to 0.17, the range was 7 instead of 6.
  • Prior to 0.11, IMB dealt more damage, but was unable to explode. Also, its range was 5 instead of 7.