Talk:Regeneration rate
Revision as of 04:46, 24 June 2016 by Kernmantle (talk | contribs) (→Does wearing/wielding more than multiple randarts with Regen+ give added regeneration capability?)
The regeneration spell says it`s complicated to find out how much it increases hp-gain. Looking at this page, it seems to me that the regeneration buff will add exactly 100 to my total-regen-rate, which for any normal char translates into +1 hp/1 move (10 aut). Is that correct? --BlueCrake (talk) 11:10, 25 June 2014 (CEST)
- Pretty much, yeah. Things that divide the regen rate (thirsty vampire, Slow Healing, and zero Strength) will also divide the healing from the regen spell so that's worth mentioning. Trog's Hand is unaffected. -Ion frigate (talk) 08:12, 26 June 2014 (CEST)
Does wearing/wielding multiple randarts with Regen+ give better regeneration rate than wearing just one?
I'm pretty sure the answer is No: ie, if you wear/wield multiple randarts with Regen+, it has no greater benefit over having a single randart with Regen+.--Kernmantle (talk) 23:54, 23 June 2016 (CEST)