Talk:Agony Range

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Revision as of 03:17, 9 August 2020 by LunaeLumen (talk | contribs) (Agony was changed to single-target torment effect in 0.19)
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Interaction with rN

After doing some testing in wizard mode, I was able to determine that Agony Range is not fully negated by rN+++ (I rather suspect it might work similar to torment, but I'm not sure). I know some types of damage/spells work differently for monsters rather than players; does anyone know if Agony works the same way, or are monsters with rN+++ immune to it? Also, does anyone know when Agony stopped being negated by rN+++? (I seem to remember it was negated by only a single pip of rN once upon a time, but I'm not sure when that changed, either.) --spudwalt (talk) 20:55, 8 August 2020 (CEST)

Not just similar, it is exactly a torment effect. Kiku protects from it, the demonspawn mutation has a 50% chance to negate, etc. This was changed in 0.19, commit is here. Player Agony still seems to function the same, if you pull up a Josephine (rN+++) in wizmode, Agony does exactly as much damage as a scroll of torment. --LunaeLumen (talk) 04:17, 9 August 2020 (CEST)