Warlock's mirror
A handheld array of hexagonal mirrors, synthesized from a truly exotic substance and polished to a blinding sheen. A skilled user will find that it can reflect almost anything, even spells that pierce through lesser materials and hexes with no physical manifestation at all. |
+3 buckler
Reflection ego
Can also reflect piercing attacks and enchantments
Mechanics
The chance to reflect normally unblockable effects is 2*SH / (2*SH + 40)
. All sources of SH count. Unlike normal blocking, this reflection does not 'decay' after multiple blocks.
This equates to around 24% at 6 SH, reaches 50% at 20 SH, and gradually increases further from there.
Desirability
The warlock's mirror[1] is a fairly useful shield, especially in places with many piercing attacks (such as javelins in the Shoals) or enchantments. Even if the enemy is immune to their own attacks, the omnireflect is useful - it lets you block otherwise unblockable effects.
However, this shield is still a buckler. Heavier characters or those with lots of Shields skill might prefer a tower shield or a highly enchanted kite shield, which are more effective against attacks you can block normally. But for those who would use a buckler anyway, there are few better options.
The mirror can block Malmutate, so it can be a strong(er) choice in places where malmutation is common.
History
- Prior to 0.25, the warlock's mirror could not reflect piercing physical projectiles like javelins.
- The warlock's mirror was introduced in 0.18.
References
- ↑ art-data.txt:1520 (0.30.0)