|A lightweight spear, designed for throwing.|
Javelins are one of the most powerful Throwing weapons in the game. Although they pale in comparison to large rocks, they can be used effectively by any medium size or larger species and deal respectable damage. It may be destroyed on impact.
Javelins can have the following brands:
Mulch rate: 5%
Tips & Tricks
- No matter what you're playing as, if you happen to find a stack of javelins in the early game and are large enough to throw them, do so; having a decently accurate, moderate damage ranged attack that can be targeted to the edge of your line of sight will greatly increase your ability to survive early ogres and the like. If your target is still near full health when it gets close to you, however, consider making a retreat. Javelins can deal heavy damage when they hit, but they're a bit unreliable.
- Javelins are plentiful in the Shoals; many merfolk (particularly merfolk javelineers) will carry stacks of them, including useful branded ones. Okawaru and Trog will also periodically gift them to followers skilled with Throwing weapons.
Prior to 0.18, javelins' throwing speed did not depend on Throwing skill.
|Axes||Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe|
|Bows||Shortbow (Arrow) • Longbow (Arrow)|
|Crossbows||Arbalest (Bolt) • Hand crossbow (Bolt) • Triple crossbow (Bolt)|
|Maces & Flails||Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace • Morningstar • Sacred scourge • Whip|
|Long Blades||Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword|
|Polearms||Bardiche • Demon trident • Glaive • Halberd • Scythe • Spear • Trident • Trishula|
|Short Blades||Dagger • Quick blade • Rapier • Short sword|
|Slings||Fustibalus (Sling bullet, Stone) • Hunting sling (Sling bullet, Stone)|
|Staves||Lajatang • Magical staff • Quarterstaff|
|Throwing||Blowgun (Needle) • Javelin • Large rock • Stone • Throwing net • Tomahawk|