Volatile Blastmotes
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Volatile Blastmotes | |
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Level | 3 |
School1 | Fire |
School2 | Translocation |
Source(s) | Book of Blasting Book of Spectacle |
Casting noise | 3 |
Spell noise | 0 |
Power Cap | 100 |
Brings forth a cloud of volatile blastmotes around the caster, which explode when something moves into them or when they're exposed to open flames. The explosion is concussive, knocking adjacent creatures away. Damage done rises with the spell's power. |
Volatile Blastmotes is a level 3 Fire Magic/Translocations spell.
Fire Elementalists start with this spell in their libraries.
Useful Info
Creates a cloud of Blastmotes on the user's tile. It will explode when:
- A creature moves onto the tile
- The cloud is hit directly by fire damage.
It will explode on a 3x3 square centered on the tile. Any creature (including the player) not on the center will be knocked away.
History
- This spell was added 0.30, as a replacement for Conjure Flame.
Spell Details | |
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Damage Formula | 2d(10+power/6) |
Max Damage | 2d18 |
Max Power | 50 |
Range | |
Targeting | Special |
To-hit | |
Special |