Pyre Arrow
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
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Launches a glob of liquid fire that clings to a targeted creature, dealing armour-ignoring fire damage over multiple turns. The victim can put the fire out much more quickly by moving.
If the target is insubstantial, the liquid fire will fail to stick. |
Pyre Arrow is a monster-only spell that applies Fire status to its target, similar to Sticky Flame Range.
The following enemies cast Pyre Arrow:
- 2 Balrug (2d14* damage)
- B Bombardier beetle (2d3* damage)
- e Deep elf pyromancer (2d9* damage)
- 3 Smoke demon (2d8* damage)
- y Sun moth (2d9* damage)
History
- In 0.31, monsters will get this new spell instead of Sticky Flame Range.