Sword of the Doom Knight
Revision as of 04:53, 17 February 2013 by Ion frigate (talk | contribs)
+13, +13 great sword
Pain brand
+50 MR
Prevents Spellcasting
Most characters will have little use for this weapon. In order for it to be worth using, a character must have very high Long Blades skill, decent Necromancy skill, and be the type of character that can readily go without magic during fights. A melee fighter who dabbles in Necromancy would find it useful, but even then, a well-enchanted triple sword or executioner's axe of freezing will provide better damage, unless the character's Necromancy skill is quite high indeed. The MR does make it appealing as a switch for characters low on that property, though.