Stun immunity
Version 0.33: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Stun immunity is a temporarily status, which allows you to ignore sleep, paralysis, and vexing for a short while.
Being vexed or paralyzed gives 1-3 turns of the stun immunity, while the post-sleep immunity lasts 3-5 turns. Also, petrified players are immune to being stun, which prevents chain paralysis-petrification combos.
History
- In 0.33, stun immunity was introduced. In prior versions, sleep and paralysis had their own immunities after their status ends (and vex didn't exist).