Difference between revisions of "Berserk (mutation)"

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(Created page with "Grants a chance of going berserk every time you attack. Chance of berserking rises with rank (1%, 3%, 9%), while chance of passing out decreases. Clarity negates it. O...")
 
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Grants a chance of going [[berserk]] every time you attack. Chance of berserking rises with rank (1%, 3%, 9%), while chance of passing out decreases. [[Clarity]] negates it. Often referred to as "berserkitis".
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{| cellpadding="4" cellspacing="0" border="1"
{{flavour|1. You tend to lose your temper in combat.<br>2. You often lose your temper in combat.<br>3. You have an uncontrollable temper.}}
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|- style="font-style:italic;"
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|Rank||Effect||Flavor
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|-
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|1||1% chance of [[berserk]] with each player attack. Chance of passing out.||You tend to lose your temper in combat.
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|-
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|2||3% chance of [[berserk]] with each player attack.  Lower chance of passing out.||You often lose your temper in combat.
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|-
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|3||9% chance of [[berserk]] with each player attack. Lowest chance of passing out.||You have an uncontrollable temper.
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|-
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| colspan="3" |
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[[Clarity]] negates it. Often referred to as "berserkitis".
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|- style="font-style:italic;"
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| colspan="3" |
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[[Bad mutations|Bad mutation]]
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|}
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[[Category:Mutations]]
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[[Category:Bad Mutations]]

Revision as of 00:32, 21 November 2013

Rank Effect Flavor
1 1% chance of berserk with each player attack. Chance of passing out. You tend to lose your temper in combat.
2 3% chance of berserk with each player attack. Lower chance of passing out. You often lose your temper in combat.
3 9% chance of berserk with each player attack. Lowest chance of passing out. You have an uncontrollable temper.

Clarity negates it. Often referred to as "berserkitis".

Bad mutation