Difference between revisions of "Sentinel's Mark"

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{{flavour|Bestows a strong beacon upon a targeted creature. It announces the presence and location of the marked creature to everyone on the same level.}}
 
{{flavour|Bestows a strong beacon upon a targeted creature. It announces the presence and location of the marked creature to everyone on the same level.}}
  
'''Sentinel's Mark''' is a monsters-only spell that attempts to temporarily afflict you with the Mark condition, causing all monsters on the current floor to know your location and seek you out. Sleeping monsters are not affected by this until they wake up. Characters with high [[willpower]] may negate the effect entirely. Characters with at least Will++++ are immune to this enchantment, but Will+++ is enough to reliably resist it.
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'''Sentinel's Mark''' is a monster-only spell which inflicts the '''Mark''' status, if it overcomes the target's [[willpower]]. This causes all monsters in the level to know your location. Sleeping monsters are not affected by this unless they wake up. Quaffing a [[potion of cancellation]] will dispel the status.
  
Quaffing a [[potion of cancellation]] will cancel this [[status effect]].
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You can also gain the Mark status when an [[alarm trap]] is triggered; this effect ignores your willpower and makes a very loud [[noise]].
 
 
You may also acquire the Mark condition by stepping on an [[alarm trap]] or from an [[Trap#Exploration-triggered_traps|exploration trap effect]]. This effect ignores your willpower and also makes a very loud [[noise]].
 
  
 
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Latest revision as of 00:10, 1 April 2024

Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Bestows a strong beacon upon a targeted creature. It announces the presence and location of the marked creature to everyone on the same level.

Sentinel's Mark is a monster-only spell which inflicts the Mark status, if it overcomes the target's willpower. This causes all monsters in the level to know your location. Sleeping monsters are not affected by this unless they wake up. Quaffing a potion of cancellation will dispel the status.

You can also gain the Mark status when an alarm trap is triggered; this effect ignores your willpower and makes a very loud noise.

The following enemies cast Sentinel's Mark:

The following enemies may be able to cast Sentinel's Mark, depending on their spell set:

History