Difference between revisions of "Skeleton"

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''For the monster, see [[skeleton (monster)]]''
 
''For the monster, see [[skeleton (monster)]]''
 
{{flavour|A decaying skeleton.}}
 
{{flavour|A decaying skeleton.}}
  
A '''skeleton''' is a decayed corpse. Like corpses, skeletons cannot be picked up. Skeletons are produced when corpses rot away over time or through the [[Corpse Rot]] spell; skeletons themselves will rot away some time afterward. Note that some creatures, such as [[List of arthropods|arthropods]], do not have a proper skeletal system to raise.
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A '''skeleton''' is a decayed corpse. Like corpses, skeletons cannot be picked up. Skeletons are produced when corpses rot away over time, and the skeleton itself will rot away some time afterward. Note that some creatures, such as [[List of arthropods|arthropods]], do not have a proper skeletal system to raise.
  
 
Skeletons serve no gameplay purpose.
 
Skeletons serve no gameplay purpose.

Revision as of 15:44, 24 June 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

For the monster, see skeleton (monster)

A decaying skeleton.

A skeleton is a decayed corpse. Like corpses, skeletons cannot be picked up. Skeletons are produced when corpses rot away over time, and the skeleton itself will rot away some time afterward. Note that some creatures, such as arthropods, do not have a proper skeletal system to raise.

Skeletons serve no gameplay purpose.

Skeleton 1.png Skeleton 2.png Skeleton 3.png Skeleton 4.png
Skeleton 5.png Skeleton 6.png Skeleton 7.png Skeleton 8.png

History

  • Prior to 0.29, skeletons could be raised into skeleton monsters.
  • Prior to 0.26, butchering a corpse for its chunks produced a skeleton.
  • Prior to 0.23, corpses had a chance to leave no skeletons behind.
  • Prior to 0.15, you could carry skeletons with you.
  • Prior to 0.12, skeletons would sprout toadstools.

See Also