Talk:Ghoul

From CrawlWiki
Revision as of 05:45, 4 February 2014 by And into (talk | contribs)
Jump to: navigation, search

Where should Saprovore be linking to? Secondly, does anyone think the redirects for the innate abilities are less than consistent? --MadSimon 03:48, 6 March 2013 (CET)

We have an existing Saprovore page that that link should direct to... As it stands, our policy on mutations is a bit wonky:
  • We have a great big page for good mutations and bad mutations, which should ideally be based on the game's definitions (different mutation sources call for "good", "bad", or "random" mutations). However, when it was first put together, it had a few thrown in the wrong place because although they aren't really 100% beneficial, the game still considers them good. These two pages should ideally contain all the mutations you could theoretically get with any character.
  • Demonspawn mutations, draconian mutations, and Jiyva mutations all get their own pages, since those are distinct sets acquirable through specific conditions. Those are logical enough.
  • Species mutations that are completely unique to one species generally get explained on the species' own page. Deep dwarf damage shaving, for instance, gets fully explained there.
  • Since Saprovore is a mutation that several species have innately, but which cannot be acquired through any source of mutation, I figure giving it its own page makes sense. That way we only have to explain it in-depth once, and each of the appropriate species can just link to it.
Does that all make sense? I'd be up for an overhaul if some better system could be devised. --MoogleDan 04:12, 6 March 2013 (CET)


Okay, cleaned up, condensed, and tried to clarify. I worry there might be a bit more info than needed here, especially with god recommendations (which generally depend more on background than species choice, except perhaps for "this God does *not* work well")... Anyway, I left it in for now.

Yours, and into