Difference between revisions of "Teleport Self"

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*Teleport Self was removed in [[0.28]].
 
*Teleport Self was removed in [[0.28]].
 
*A number of monsters had Teleport Self removed from their spell sets in [[0.17]].
 
*A number of monsters had Teleport Self removed from their spell sets in [[0.17]].
*Prior to [[0.8]], Teleport Self was also a level 5 [[Translocations]] player spell. It functioned just like any other source of teleportation, and the fact that it took up no [[inventory]] space almost made up for the fact that its [[miscast effect]]s were potentially very lethal ([[banish]]ment was not uncommon).
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*Prior to [[0.9]], Teleport Self was also a level 5 [[Translocations]] player spell. It functioned just like any other source of teleportation, and the fact that it took up no [[inventory]] space almost made up for the fact that its [[miscast effect]]s were potentially very lethal ([[banish]]ment was not uncommon).
  
 
[[Category:Obsolete spells]][[Category:Monster spells]]
 
[[Category:Obsolete spells]][[Category:Monster spells]]

Revision as of 14:58, 25 July 2022

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Teleports the caster to a random location.

Teleport Self was a monster-only spell which causes the caster to randomly teleport a few turns after the spell is cast, much like if it had read a scroll of teleportation. Monsters usually only used this spell after taking significant damage as an emergency escape maneuver.

The following enemies could cast Teleport Self:

History

  • Teleport Self was removed in 0.28.
  • A number of monsters had Teleport Self removed from their spell sets in 0.17.
  • Prior to 0.9, Teleport Self was also a level 5 Translocations player spell. It functioned just like any other source of teleportation, and the fact that it took up no inventory space almost made up for the fact that its miscast effects were potentially very lethal (banishment was not uncommon).