Tournament/TeamWiki

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0.15 Crawl Tournament

See talk page for discussion on the upcoming tourney.

Team Name

Ashenzari's Archivists? Xom's Pxychologists? Qazlal's Qhaos Qompanions?

0.14 Leftovers

TEAM ROSTER

Remember to put # TEAMCAPTAIN MoogleDan in your 0.14 .rc file. You can check to see if it is correctly placed by clicking on your .rc file link below. Once correctly inserted, your name will show up on the team profile after a few minutes.

Player Profile Preferred Server(s) 0.14 .rc file
MoogleDan MoogleDan CSZO Webtiles CSZO
Flun Flun CSZO Console CSZO
HilariousDeathArtist HilariousDeathArtist CSZO Webtiles CSZO
CommanderC CommanderC CDO/CLAN Console CLAN
Trystero Trystero CAO Console CAO
Sildraith Sildraith CAO Console CAO

Useful Links

Combos

Races: DD DE Fe Fo Gh Ko Mu Te VS | Ce Dg Dr Ds Gr Ha HE HO Hu Mi Mf Na Og Op Sp Tr Vp

Classes: AE AK CK EE En He IE Tm VM Wr Wz | AM Ar As Be Cj DK FE Fi Gl Hu Mo Ne Sk Su Wn

Gods: Ash Beogh Ely Fedhas Jiyva Lugonu Sif TSO Xom Yred Zin | Chei Dith Kiku Makhleb Nemelex "No God" Oka Trog Veh Yred

Advice

As always, the easy combos are the first to get massively devalued, and the hard combos gain value over time as players churn out MiFi and GrBe wins. As such, the first few days of the tourney should probably be spent cashing in quick wins with the easy melee brutes. Unless, of course, you're brave enough to attempt a Nemelex's Choice. Last year, HilariousDeathArtist earned us some crazy points beating a bunch of those. Your call: go for the low-risk, moderate-reward wins, or the high-risk, high-reward? The latter option even comes with a nice banner!

You'll eventually want to get all 15 runes, at least once, during the course of the tourney. The first time you pick up any rune, it's worth 30 points. Getting the simple Lair runes is enough to win, but after your second win, the score value of doing so is pretty meager. If you can gather the more difficult runes once or twice, the payoff is well worth it. You'll probably not want to do this if your current species / background choices are worth absurd amounts, but when playing easy characters, consider taking the risk.

Killing player ghosts is worth a couple points, which is always nice. Killing players with your player ghosts, however, is far better. Unfortunately, I'm not really certain of any particularly good ways of optimizing a character for post-death player trolling. Any suggestions?

  • Ranged weapon users are nearly harmless in death. If you are certain you're about to die, swap out that bow for the executioner's axe in your pack so that you'll have a fighting chance at preventing others from success!
  • Oftentimes, melee goons don't bother with spells; in spite of the advantages they offer, they're a bit of a hassle to cast, especially when your spell power's so low. Any recommendations on good spells for every melee brute to know that actually helps rather than hinders in death? Haste seems the obvious choice, and you only need spell failure down to 49% for it to be available to your player ghost...

IRC Chat

I've created a webirc channel ##crawlwiki for us that we can chat in from your browser (click the link to join). I'll also be hanging out in ##reddit-roguelikes when playing. --Flun (talk) 23:48, 10 October 2013 (CEST)

Brave Attempts or Glorious Splats

Only the wins are easy to find, so I looked up of the longer played characters who didn't find the orb.

MoogleDan CeGl XL:18 MiHe XL:27 HuHe XL:20 HuAK XL:18
Flun DsGl XL:24 MiBe XL:17 VpEn XL:11 GhMo XL:7
HilariousDeathArtist SpEn XL:21 HuHe XL:21 TeAE XL:25 FoEE XL:20
CommanderC VSCK XL:20 MuIE XL:6
Trystero NaFE XL:20 NaFE XL:16 GrBe XL:14 MiBe XL:12
Sildraith MiWr XL:27 KoWn XL:22 DDEE XL:18 TrMo XL:16 DEFE XL:27 MiBe XL:22

See Also

Tournament/TeamWiki archive