Difference between revisions of "Trident of the Octopus King"
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− | {{ | + | {{version029}} |
− | {{flavour| | + | {{flavour|A trident stolen many years ago from the Octopus King's garden. Luckily, he seems to be in no hurry to get it back.}} |
− | [[File:Trident_of_the_octopus_king.png]] '''''the + | + | [[File:Trident_of_the_octopus_king.png]] '''''the +8 trident of the Octopus King''''' |
− | + | + | +8 [[trident]] |
[[Venom]] [[brand]]<br> | [[Venom]] [[brand]]<br> | ||
− | rElec<br> | + | [[Electricity resistance|rElec]]<br> |
− | + | [[Poison resistance|rPois]] | |
− | |||
==Desirability== | ==Desirability== | ||
− | The '''trident of the Octopus King''' is | + | The '''trident of the Octopus King'''<ref>{{source ref|0.29.0|art-data.txt|595}}</ref> is a solid early-game weapon: it carries a decent brand, two useful resistances, and a high enchantment. Unfortunately, its damage output is a little low for the late game, especially considering the number of enemies with poison resistance and/or high HP later on. It might be a decent swap item if you suddenly find yourself in dire need of [[electricity resistance|electricity]] or [[poison resistance]], but most Polearm specialists will want to upgrade to a stronger weapon with a more powerful brand around the mid-game. |
− | + | Although it's unlikely to make a major difference, each [[ring of the Octopus King]] you wear while wielding this trident increases its enchantment by +2, up to a theoretical (but extraordinarily difficult to achieve) maximum of +24.<ref>{{source ref|0.29.0|art-func.h|1148}}</ref> | |
+ | |||
+ | This artefact is more likely to spawn in the early game, where it is more likely to be useful. | ||
+ | |||
+ | ==History== | ||
+ | *Prior to [[0.28]], the trident of the Octopus King provided +40 [[willpower]] and was not weighted to appear early on. | ||
+ | *Prior to [[0.19]], the bonus from the rings of the Octopus King was +1 each. | ||
+ | *Prior to [[0.15]], the trident of the Octopus King had an enchantment of +10, +4, and rings of the Octopus King had no effect upon it. | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
[[Category:Unrands]] | [[Category:Unrands]] | ||
[[Category:Polearms]] | [[Category:Polearms]] |
Latest revision as of 03:53, 5 July 2023
A trident stolen many years ago from the Octopus King's garden. Luckily, he seems to be in no hurry to get it back. |
the +8 trident of the Octopus King
+8 trident
Desirability
The trident of the Octopus King[1] is a solid early-game weapon: it carries a decent brand, two useful resistances, and a high enchantment. Unfortunately, its damage output is a little low for the late game, especially considering the number of enemies with poison resistance and/or high HP later on. It might be a decent swap item if you suddenly find yourself in dire need of electricity or poison resistance, but most Polearm specialists will want to upgrade to a stronger weapon with a more powerful brand around the mid-game.
Although it's unlikely to make a major difference, each ring of the Octopus King you wear while wielding this trident increases its enchantment by +2, up to a theoretical (but extraordinarily difficult to achieve) maximum of +24.[2]
This artefact is more likely to spawn in the early game, where it is more likely to be useful.
History
- Prior to 0.28, the trident of the Octopus King provided +40 willpower and was not weighted to appear early on.
- Prior to 0.19, the bonus from the rings of the Octopus King was +1 each.
- Prior to 0.15, the trident of the Octopus King had an enchantment of +10, +4, and rings of the Octopus King had no effect upon it.
References
- ↑ art-data.txt:595 (0.29.0)
- ↑ art-func.h:1148 (0.29.0)