Difference between revisions of "0.9.1"
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==Fixes== | ==Fixes== | ||
− | *Fix missing portals to Zot on D:27 with restart_after_game after Sprint. | + | *Fix missing portals to [[Zot]] on D:27 with restart_after_game after Sprint. |
*Fix most large special maps not being generated. | *Fix most large special maps not being generated. | ||
*Fix mad amounts of divine gifts in certain cases. | *Fix mad amounts of divine gifts in certain cases. | ||
− | *Don’t duplicate monsters when exiting the Abyss. | + | *Don’t duplicate monsters when exiting [[the Abyss]]. |
*Fix a lock-up on selecting a random character. | *Fix a lock-up on selecting a random character. | ||
*A number of crash fixes. | *A number of crash fixes. |
Latest revision as of 17:48, 28 February 2014
Bugfix release.
Fixes
- Fix missing portals to Zot on D:27 with restart_after_game after Sprint.
- Fix most large special maps not being generated.
- Fix mad amounts of divine gifts in certain cases.
- Don’t duplicate monsters when exiting the Abyss.
- Fix a lock-up on selecting a random character.
- A number of crash fixes.
- Some documentation amendments.
- Don’t stop butchering on unimportant messages.
- Add a command “show runes” (‘}’) that was documented but not implemented.
As all point releases, 0.9.1 is save-compatible with 0.9.0.