Difference between revisions of "Skeleton"
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{{flavour|A decaying skeleton.}} | {{flavour|A decaying skeleton.}} | ||
− | A '''skeleton''' is one of the items | + | A '''skeleton''' is one of the items produced by butchering a [[corpse]]. Like corpses, skeletons cannot be picked up. While any corpse will produce chunks, only monsters with a skeletal structure can produce skeletons. Skeletons are also produced when corpses rot away over time or through the [[Corpse Rot]] spell, which will occasionally leave the skeleton behind; skeletons themselves will rot away some time afterward. |
For the most part skeletons serve no purpose, but players with various necromantic abilities or spells can turn them into undead pets. Skeletons are weaker than [[zombie]]s, but the [[Animate Skeleton]] spell can be used on an intact corpse to produce both an undead minion and [[chunk]]s (even necromancers need to eat). | For the most part skeletons serve no purpose, but players with various necromantic abilities or spells can turn them into undead pets. Skeletons are weaker than [[zombie]]s, but the [[Animate Skeleton]] spell can be used on an intact corpse to produce both an undead minion and [[chunk]]s (even necromancers need to eat). | ||
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==History== | ==History== | ||
− | Prior to [[0.15]], you could carry skeletons with you. | + | *Prior to [[0.23]], corpses had a chance to leave no skeletons behind. |
− | + | *Prior to [[0.15]], you could carry skeletons with you. | |
− | Prior to [[0.12]], skeletons would sprout toadstools. | + | *Prior to [[0.12]], skeletons would sprout toadstools. |
==See Also== | ==See Also== | ||
*[[Derived undead]] | *[[Derived undead]] |
Revision as of 02:51, 15 July 2019
For the monster, see skeleton (monster)
A decaying skeleton. |
A skeleton is one of the items produced by butchering a corpse. Like corpses, skeletons cannot be picked up. While any corpse will produce chunks, only monsters with a skeletal structure can produce skeletons. Skeletons are also produced when corpses rot away over time or through the Corpse Rot spell, which will occasionally leave the skeleton behind; skeletons themselves will rot away some time afterward.
For the most part skeletons serve no purpose, but players with various necromantic abilities or spells can turn them into undead pets. Skeletons are weaker than zombies, but the Animate Skeleton spell can be used on an intact corpse to produce both an undead minion and chunks (even necromancers need to eat).
History
- Prior to 0.23, corpses had a chance to leave no skeletons behind.
- Prior to 0.15, you could carry skeletons with you.
- Prior to 0.12, skeletons would sprout toadstools.