Difference between revisions of "Staff of conjuration"
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{{item | {{item | ||
|itemtype=Magical staves | |itemtype=Magical staves | ||
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− | {{flavour|A staff that increases the power of conjurations cast by its wielder.}} | + | {{flavour|A staff that increases the power of conjurations cast by its wielder. If the wielder is skilled in Evocations and Conjurations, they can blast those they strike with pure energy, dealing irresistible damage.}} |
A '''staff of conjuration''' is a [[magical staff]] which aids in the casting of [[Conjurations]]. Equipping it will cause it to auto-identify. Any Conjurations cast while wielding a staff of conjuration will gain a boost to [[spell power]], usually causing it to deal more damage and/or last longer (the specific impact of this, if any, depends on the spell). | A '''staff of conjuration''' is a [[magical staff]] which aids in the casting of [[Conjurations]]. Equipping it will cause it to auto-identify. Any Conjurations cast while wielding a staff of conjuration will gain a boost to [[spell power]], usually causing it to deal more damage and/or last longer (the specific impact of this, if any, depends on the spell). | ||
− | The staff can also be used in combat, functioning as a +0 [[staff]]. | + | The staff can also be used in combat, functioning as a +0 [[staff]] that deals additional physical damage (reduced by AC): |
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+ | {{crawlquote|'''Physical Damage''': A random amount ranging from 0 to 1.25×(Evocations/2 + Conjurations)<br>'''Chance to Activate on a Hit''': (Evocations + Conjurations/2)×6.66% per hit}} | ||
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+ | Further physical damage bonuses can be gained through training [[Staves]] and [[Fighting]]. The Staves skill also increases your accuracy and speed at which you can attack, making it highly recommended to train the skill at least up to the weapon's minimum delay first. | ||
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+ | Staves of conjuration, like other [[magical staves]], can sometimes be [[cursed]]. | ||
==History== | ==History== | ||
− | * | + | *Prior to [[0.26]], staves of conjuration didn't have magical melee effects. |
*Prior to [[0.8]], the chance of a staff of conjuration auto-identifying when wielded depended on the Conjurations skill of the wielder. | *Prior to [[0.8]], the chance of a staff of conjuration auto-identifying when wielded depended on the Conjurations skill of the wielder. | ||
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Revision as of 16:29, 6 March 2021
A staff that increases the power of conjurations cast by its wielder. If the wielder is skilled in Evocations and Conjurations, they can blast those they strike with pure energy, dealing irresistible damage. |
A staff of conjuration is a magical staff which aids in the casting of Conjurations. Equipping it will cause it to auto-identify. Any Conjurations cast while wielding a staff of conjuration will gain a boost to spell power, usually causing it to deal more damage and/or last longer (the specific impact of this, if any, depends on the spell).
The staff can also be used in combat, functioning as a +0 staff that deals additional physical damage (reduced by AC):
Physical Damage: A random amount ranging from 0 to 1.25×(Evocations/2 + Conjurations)
Chance to Activate on a Hit: (Evocations + Conjurations/2)×6.66% per hit
Further physical damage bonuses can be gained through training Staves and Fighting. The Staves skill also increases your accuracy and speed at which you can attack, making it highly recommended to train the skill at least up to the weapon's minimum delay first.
Staves of conjuration, like other magical staves, can sometimes be cursed.