Difference between revisions of "Enfeeble"

From CrawlWiki
Jump to: navigation, search
m (formula clarification)
(see discussion page)
Line 6: Line 6:
  
 
==Strategy==
 
==Strategy==
*Enfeeble is best used as a "capstone" spell. It's not a great spell to train [[Hexes]] for. However, it's useful for former Hexes specialists who've swapped to another, magical means of killing. The debuffs aren't enough to kill monsters (on its own), but it is helpful against specific monsters and tough encounters.
+
*Enfeeble is most useful for those who have already trained plenty of [[Hexes]], whenever they are currently using Hex spells or have swapped to another means of killing. It isn't the ''best'' spell to kill monsters with, but it is a useful debuff on tough encounter/
 
*Antimagic is a strong status on anything that [[Spell slot flags|casts spells susceptible to it]], including [[silence]]-immune enemies like [[demon]]s. Creatures with only natural or priestly abilities are unaffected, however.
 
*Antimagic is a strong status on anything that [[Spell slot flags|casts spells susceptible to it]], including [[silence]]-immune enemies like [[demon]]s. Creatures with only natural or priestly abilities are unaffected, however.
  
 
==History==
 
==History==
 
*[[0.28]] Spell added.
 
*[[0.28]] Spell added.

Revision as of 03:54, 30 September 2022

Version 0.29: This article may not be up to date for the latest stable release of Crawl.
This page is a stub. You could probably expand this page should you wish to do so.
Enfeeble.png Enfeeble
Level 7
School1 Hexes
Source(s) Book of Hexes
Book of Misfortune
Casting noise 7
Spell noise 0
Power Cap 200
Range LOS
Flags Wl check, Dir or target, Needs tracer
Overwhelms an enemy with malignant energies, irresistibly weakening their melee attacks and disrupting their magic. It will additionally daze and blind any foe that fails to resist the full force of the curse.

Enfeeble is a Level 7 Hexes spell that always applies the weakness and antimagic statuses to the targeted foe. In addition, succeeding on a willpower check will daze and blind the target. The statuses inflicted by Enfeeble all have the same duration, which is 5+power/20 on average, and at least 5 (this is especially important for the antimagic status, which is more powerful the longer it has left).

Strategy

  • Enfeeble is most useful for those who have already trained plenty of Hexes, whenever they are currently using Hex spells or have swapped to another means of killing. It isn't the best spell to kill monsters with, but it is a useful debuff on tough encounter/
  • Antimagic is a strong status on anything that casts spells susceptible to it, including silence-immune enemies like demons. Creatures with only natural or priestly abilities are unaffected, however.

History