Difference between revisions of "Woodcutter's axe"

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{{flavour|A weapon that chops foes down as steadily and methodically as a forester cuttingwood. The unchanging rhythm of its work has settled on it with the force of natural law, and no amount of force or skill can make it swing faster or slower.}}
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{{flavour|A weapon that chops foes down as steadily and methodically as a forester cutting wood. The unchanging rhythm of its work has settled on it with the force of natural law, and no amount of force or skill can make it swing faster or slower.}}
[[File:woodcutter's axe.png]] '''''the +8 woodcutter's axe'''''
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[[File:woodcutter's axe.png]] '''''the +5 woodcutter's axe'''''
  
+8 [[war axe]]
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+5 [[battleaxe]]
<br>[[Vorpal]] [[brand]]
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<br>Always swings at 10 [[aut]]s, regardless of any other factors (such as [[Haste]], [[Slow]] or weapon skill).
<br>Always swings at 10 [[aut]], regardless of any other factors.
 
  
 
==Desirability==
 
==Desirability==
The '''woodcutter's axe''', as just a +8 vorpal war axe, would already be a respectible weapon for a good portion of the game. Combine that with the fact that it takes no Axes skill at all, and any character will benefit. In addition, you can be sure that regular speed enemies will be unable to hit you twice for every swing you do.
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As a +5 battleaxe, the '''woodcutter's axe'''<ref>{{source ref|0.29.0|art-data.txt|1625}}</ref> is already a respectable weapon in the early game. Combine that with the fact that it can be swung at normal speed with no Axes skill at all, and any early character will find it a worthy weapon indeed.
  
This item is more useful in the early game, where it is more likely to spawn. Once you can comfortably swing a decently enchanted and branded [[broad axe]] (or any other weapon of your choice), the woodcutter's axe loses its luster. Still, its guaranteed 10-aut swing is quite useful for a long time.
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However, as you invest in your weapon skills, you will find that other weapons begin to outspeed and out-damage a weakly enchanted battleaxe. Even if you decide to specialise in Axes, you'll eventually want to upgrade to a [[broad axe]] or regular battleaxe when you have the chance.
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Still, guaranteeing that no regular-speed monster can hit you twice per swing remains quite useful for a long time. Characters who do not plan to invest in a weapon will appreciate having a solid backup melee option, though it does get in way of a [[shield]].
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This artefact is more likely to spawn in the early game, where it is more likely to be useful.
  
 
==History==
 
==History==
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*Prior to [[0.30]], the woodcutter's axe was a +3 [[vorpal]] [[battleaxe]].
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*Prior to [[0.29]], the woodcutter's axe was a +8 vorpal [[war axe]].
 
*The woodcutter's axe was added in [[0.28]].
 
*The woodcutter's axe was added in [[0.28]].
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==References==
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<references/>
  
 
[[Category:Unrands]]
 
[[Category:Unrands]]
 
[[Category:Axes]]
 
[[Category:Axes]]

Revision as of 01:41, 19 June 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
A weapon that chops foes down as steadily and methodically as a forester cutting wood. The unchanging rhythm of its work has settled on it with the force of natural law, and no amount of force or skill can make it swing faster or slower.

Woodcutter's axe.png the +5 woodcutter's axe

+5 battleaxe
Always swings at 10 auts, regardless of any other factors (such as Haste, Slow or weapon skill).

Desirability

As a +5 battleaxe, the woodcutter's axe[1] is already a respectable weapon in the early game. Combine that with the fact that it can be swung at normal speed with no Axes skill at all, and any early character will find it a worthy weapon indeed.

However, as you invest in your weapon skills, you will find that other weapons begin to outspeed and out-damage a weakly enchanted battleaxe. Even if you decide to specialise in Axes, you'll eventually want to upgrade to a broad axe or regular battleaxe when you have the chance.

Still, guaranteeing that no regular-speed monster can hit you twice per swing remains quite useful for a long time. Characters who do not plan to invest in a weapon will appreciate having a solid backup melee option, though it does get in way of a shield.

This artefact is more likely to spawn in the early game, where it is more likely to be useful.

History

References