Difference between revisions of "Encumbered"

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{{obsolete}}
The [[encumbered]] condition occurs when you carry more than (30*[[strength]]) [[aum]]. It causes the following effects:
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''For armour encumbrance, which still exists in the game, see [[encumbrance rating]].''
*Climbing [[stairs]] takes 1 extra turn
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The encumbered [[status effect]] occurs when you carried more than <code>100 + (25 * strength)</code> [[aum]]. It causes the following effects:
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*climbing [[stairs]] takes 1 extra turn
 
*+1 to [[movement]] delay
 
*+1 to [[movement]] delay
 
*+2 [[hunger]] per action
 
*+2 [[hunger]] per action
 
*[[Stealth]] is halved
 
*[[Stealth]] is halved
*Slows [[Unarmed Combat]]
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*slows [[Unarmed Combat]]
  
To avoid being encumbered, the player should find a safe area to make a [[stash]] of items they don't need to carry around at all times.
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==History==
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*In [[0.15]], the encumbered status effect (and item weight in general) was removed.
  
 
[[Category:Status effects]]
 
[[Category:Status effects]]
 
[[Category:Movement]]
 
[[Category:Movement]]

Latest revision as of 10:37, 21 June 2023

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

For armour encumbrance, which still exists in the game, see encumbrance rating.

The encumbered status effect occurs when you carried more than 100 + (25 * strength) aum. It causes the following effects:

History

  • In 0.15, the encumbered status effect (and item weight in general) was removed.