Difference between revisions of "Staff of earth"
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==History== | ==History== | ||
− | {{CBA|0.31|staves of earth will have lower extra damage (1.5x instead of 1.67x), but it will only check AC once. [[Flying]] targets will take | + | {{CBA|0.31|staves of earth will have lower extra damage (1.5x instead of 1.67x), but it will only check AC once. [[Flying]] targets will only take 33% damage.}} |
*Prior to [[0.26]], staves of earth had lower extra damage, but it was reduced by AC only once. The old melee effect was given to [[staff of conjuration|staves of conjuration]]. | *Prior to [[0.26]], staves of earth had lower extra damage, but it was reduced by AC only once. The old melee effect was given to [[staff of conjuration|staves of conjuration]]. | ||
*Prior to [[0.19]], enhancer staves would penalize casting spells of the opposite school. | *Prior to [[0.19]], enhancer staves would penalize casting spells of the opposite school. | ||
*Prior to [[0.8]], the chance of a staff of earth auto-identifying when wielded depended on the Earth Magic skill of the wielder. | *Prior to [[0.8]], the chance of a staff of earth auto-identifying when wielded depended on the Earth Magic skill of the wielder. |
Revision as of 08:43, 7 January 2024
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
A staff that increases the power of earth spells cast by its wielder. If the wielder is skilled in Evocations and Earth magic, they can shatter those struck by it, dealing substantial irresistible damage which is strongly reduced by armour. |
A staff of earth is a magical staff. It gives a spell enhancer to Earth Magic, but no resistance.
The staff can also be used in combat, functioning as a +0 staff that deals additional shrapnel damage (physical damage, reduced by AC three times):
Shrapnel Damage: A random amount ranging from 0 to 1.67×(Evocations/2 + Earth Magic)
Chance to Activate on a Hit: (Evocations + Earth Magic/2)×6.66% per hit
In addition, the Staves and Fighting skills will increase the damage done by the staff itself.
History
- In 0.31, staves of earth will have lower extra damage (1.5x instead of 1.67x), but it will only check AC once. Flying targets will only take 33% damage.
- Prior to 0.26, staves of earth had lower extra damage, but it was reduced by AC only once. The old melee effect was given to staves of conjuration.
- Prior to 0.19, enhancer staves would penalize casting spells of the opposite school.
- Prior to 0.8, the chance of a staff of earth auto-identifying when wielded depended on the Earth Magic skill of the wielder.