Difference between revisions of "Black Mark"
m |
m |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{version030}} |
+ | '''Black Mark''' is a [[demonspawn mutation]] and monster spell which inflicts one of three random status effects. | ||
− | ==Player | + | ==Player Mutation== |
− | + | [[Black Mark (mutation)|Black Mark]] is a demonspawn mutation with 3 levels. The second level of this mutation has the eponymous 'Black Mark' effect. | |
− | + | If you have level 2 of this mutation, when attacking a monster in melee, there's a 20% chance that you inflict one status effect of: | |
− | |||
− | |||
− | ' | ||
*[[Antimagic]] | *[[Antimagic]] | ||
*[[Weak]] | *[[Weak]] | ||
*[[Draining]] | *[[Draining]] | ||
+ | |||
+ | If a status would be useless, it is rerolled. | ||
+ | |||
+ | ==Monster Spell== | ||
+ | {{flavour|Empowers the caster and any nearby allies to debilitate their foes on a successful melee attack, allowing them to inflict draining, cause weakness, or deplete magical power.}} | ||
+ | The monster version of Black Mark is a spell that applies a ''black mark'' [[status effect]] to any ally in [[LOS]] of the caster. Whenever a monster with this enchantment damages a creature in melee, it applies [[antimagic]], [[weak]], or [[draining]]. | ||
{{monsters with spell}} | {{monsters with spell}} | ||
==History== | ==History== | ||
− | *Prior to [[0.28]], Black Mark would not reroll | + | *Prior to [[0.28]], Black Mark would not reroll if it got a useless effect. |
*Prior to [[0.27]], the player version was the third rank of the demonspawn mutation, not the second. | *Prior to [[0.27]], the player version was the third rank of the demonspawn mutation, not the second. | ||
*Gloorx Vloq had this spell in [[0.18]]. | *Gloorx Vloq had this spell in [[0.18]]. | ||
*Since [[0.17]], black Mark no longer has vampiric effect (healing the player for 1d(damage done-1)); its other effects are now stronger. Also, the set of effects had [[slow]] instead of [[weak]]. | *Since [[0.17]], black Mark no longer has vampiric effect (healing the player for 1d(damage done-1)); its other effects are now stronger. Also, the set of effects had [[slow]] instead of [[weak]]. | ||
*Black Mark was added in [[0.14]]. | *Black Mark was added in [[0.14]]. |
Latest revision as of 08:47, 12 January 2024
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Black Mark is a demonspawn mutation and monster spell which inflicts one of three random status effects.
Player Mutation
Black Mark is a demonspawn mutation with 3 levels. The second level of this mutation has the eponymous 'Black Mark' effect.
If you have level 2 of this mutation, when attacking a monster in melee, there's a 20% chance that you inflict one status effect of:
If a status would be useless, it is rerolled.
Monster Spell
Empowers the caster and any nearby allies to debilitate their foes on a successful melee attack, allowing them to inflict draining, cause weakness, or deplete magical power. |
The monster version of Black Mark is a spell that applies a black mark status effect to any ally in LOS of the caster. Whenever a monster with this enchantment damages a creature in melee, it applies antimagic, weak, or draining.
The following enemies cast Black Mark:
History
- Prior to 0.28, Black Mark would not reroll if it got a useless effect.
- Prior to 0.27, the player version was the third rank of the demonspawn mutation, not the second.
- Gloorx Vloq had this spell in 0.18.
- Since 0.17, black Mark no longer has vampiric effect (healing the player for 1d(damage done-1)); its other effects are now stronger. Also, the set of effects had slow instead of weak.
- Black Mark was added in 0.14.