Difference between revisions of "Agony"

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{{flavour|Cuts the health of a target creature in half. This damage is never directly lethal.}}
  
'''Agony''' is a level 5 [[Necromancy]] spell which functions as a single-target [[torment]], cutting the [[HP]] of one adjacent target in half. It cannot deal lethal damage, but it can very quickly soften up powerful, uninjured targets like [[hydra]]s or [[giant]]s to make them more manageable.
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'''Agony''' is a monster-only spell which attempts to inflict [[torment]] on a single target in [[LOS]], requiring line of fire. If it succeeds a [[willpower]] check, it cuts their current HP by half. As with regular torment, [[negative energy resistance]] provides protection (players: -5% HP per rN+), as well as torment resistance.
  
Like torment, it is worthless against enemy demons and all undead, and reduced by [[negative energy resistance]]. It can also be resisted by [[willpower]]. Note that Agony has an [[enchantment power]] multiplier of x5, which makes it much harder to resist than the usual [[Hexes|Hex]].
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{{monsters with spell}}
  
[[Necromancer]]s begin with this spell in their libraries.
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Players can cast an analogous spell, [[Curse of Agony]]. [[Player ghost]]s with Curse of Agony get this spell instead.
  
==Strategy==
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==Agonizing Touch==
While the damage output of this spell is considerable, the caster must be able to survive a few turns at close range to take full advantage of it. Don't skimp on the evasion, and prepare a safe line of retreat if things go sour. If you haven't branched into other magic schools, [[Borgnjor's Vile Clutch]] is a good choice for either an escape tool or a finishing blow.
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'''Agonizing Touch''' has an identical effect to Agony, but it only has a range of 1.
  
==Monster Version==
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{{monsters with spell|Agonizing Touch}}
Most monsters have access to a ranged version of Agony (named, fittingly enough, [[Agony Range]]) that can affect any target within the caster's [[LOS]]. See that page for details.
 
 
 
The following monster can cast the regular, 1-tile version of Agony:
 
*{{monsterlink|Fenstrider witch}}
 
  
 
==History==
 
==History==
*Prior to [[0.25]], this spell was identical to [[Agony Range]] (i.e, it had LOS range).
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{{Spell
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|name=Agony
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|level=5
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|school1={{Necromancy}}
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|school2=
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|school3=
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|sources=<div>
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*[[Book of Necromancy]]
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*[[Book of the Senses]]
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</div>
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|castingnoise=5
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|spellnoise=0
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|power cap=100
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}}
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*Prior to [[0.31]], Agony was a level 5 [[Necromancy]] spell that player could cast, and it only had a range of 1. Most monsters had '''Agony Range''', which is identical to the current version of the spell. [[Fenstrider witch]]es had the player version of Agony, which is now renamed to Agonizing Touch.
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*Prior to [[0.25]], Agony had full LOS range. Monsters had plain Agony instead of Agony Range.

Latest revision as of 18:31, 28 April 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
Cuts the health of a target creature in half. This damage is never directly lethal.

Agony is a monster-only spell which attempts to inflict torment on a single target in LOS, requiring line of fire. If it succeeds a willpower check, it cuts their current HP by half. As with regular torment, negative energy resistance provides protection (players: -5% HP per rN+), as well as torment resistance.

The following enemies cast Agony:

Players can cast an analogous spell, Curse of Agony. Player ghosts with Curse of Agony get this spell instead.

Agonizing Touch

Agonizing Touch has an identical effect to Agony, but it only has a range of 1.

The following enemies cast Agonizing Touch:

History

Agony.png Agony
Level 5
School1 Necromancy
Source(s)
Casting noise 5
Spell noise 0
Power Cap 100
  • Prior to 0.31, Agony was a level 5 Necromancy spell that player could cast, and it only had a range of 1. Most monsters had Agony Range, which is identical to the current version of the spell. Fenstrider witches had the player version of Agony, which is now renamed to Agonizing Touch.
  • Prior to 0.25, Agony had full LOS range. Monsters had plain Agony instead of Agony Range.