Difference between revisions of "Brom's Barrelling Boulder"

From CrawlWiki
Jump to: navigation, search
m
m (History: cba ce3698e)
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
 
{{version031}}
 
{{version031}}
{{stub}}
+
{{spell info}}{{AttackSpell
 +
|name=Brom's Barrelling Boulder
 +
|formula = 2d(3 + power/12)
 +
|maxdmg = 2d11
 +
|maxsp = 100
 +
|range = LOS
 +
|target = Special
 +
|tohit = Never misses
 +
|special = Creates boulder on adjacent square;<br>Can hit multiple times}}
 +
 
 
'''Brom's Barrelling Boulder''' is a level 4 [[Earth]]/[[Conjurations]] spell which creates a damaging boulder to hurl at your enemies.
 
'''Brom's Barrelling Boulder''' is a level 4 [[Earth]]/[[Conjurations]] spell which creates a damaging boulder to hurl at your enemies.
  
 
[[Earth Elementalist]]s start with this spell in their libraries.
 
[[Earth Elementalist]]s start with this spell in their libraries.
 
*Damage = <code>2d(3 + pow/12)</code>
 
*Max power = 100
 
*Never misses (though boulders can veer off course)
 
  
 
==Useful Info==
 
==Useful Info==
Creates a boulder in a chosen adjacent tile. You cannot cast this spell on a monster. This boulder rolls in a straight line away from you, but for every tile moved, it has a 20% chance to wobble to either direction (10% to the left, 10% to the right).<!--See mon-act.cc-->
+
Creates a boulder in a chosen adjacent tile. You cannot cast this spell on a monster. This boulder rolls in a straight line away from you, but for every tile moved, it has a 20% chance to wobble to either direction (10% to the left, 10% to the right).<ref>{{source ref|0.31-b1|mon-act.cc|1035}}</ref>
  
Whenever the boulder collides with a monster, it takes damage and is knocked back. If there are other monsters behind the victim, all the monsters are pushed back in a chain. If a monster is pushed into a wall or impassible terrain (e.g. deep water, [[lava]]), it takes extra knockback damage (2d11 at max power). Then, the boulder itself takes 2d5 damage.<!--See spl-damage.cc-->
+
Whenever the boulder collides with a monster, it takes damage and is knocked back. If there are other monsters behind the victim, all the monsters are pushed back in a chain. If a monster is pushed into a wall or impassible terrain (e.g. deep water, [[lava]]), it takes extra knockback damage (2d11 at max power). Then, the boulder itself takes 2d5 damage.<ref>{{source ref|0.31-b1|spl-damage.cc|4686}}</ref>
  
 
If the boulder hits a wall, it is destroyed and explodes in a 3x3 area. This deals the same damage as a boulder impact, but is reduced thrice by [[AC]].
 
If the boulder hits a wall, it is destroyed and explodes in a 3x3 area. This deals the same damage as a boulder impact, but is reduced thrice by [[AC]].
Line 22: Line 27:
  
 
==History==
 
==History==
*This spell will be introduced in 0.31.
+
{{CBA|0.32|boulders will move one tile immediately upon being cast. Their HP will increase with spellpower and will generally be higher. Boulders won't take damage when running into enemies. Also, there will be no fragmentation explosion when the boulder is destroyed, which will happen only upon hitting a wall or moving into an enemy that cannot be moved. Boulders will no longer apply a ministun to pushed enemies. They won't veer off course, but will take abrasive damage when moving next to walls or solid features. Finally, boulder damage will be increased.}}
 +
*Brom's Barelling Boulder was introduced in 0.31.
  
[[Category: Crystal Ball Articles]]
+
==References==
 +
<references />

Latest revision as of 20:06, 12 August 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
Brom's barrelling boulder.png Brom's Barrelling Boulder
Level 4
School1 Conjuration
School2 Earth
Source(s) Book of Geomancy
Book of the Spheres
Casting noise 5
Spell noise 0
Power Cap 200
Range 1
Flags Not self
Unleashes a massive rolling boulder in a given cardinal direction. The boulder squashes and knocks back creatures it strikes, suffering wear and tear with each hit. If it strikes a wall, it will explode into fragments of rock, doing damage that is strongly reduced by armour.
Spell Details
Damage Formula 2d(3 + power/12)
Max Damage 2d11
Max Power 100
Range LOS
Targeting Special
To-hit Never misses
Special Creates boulder on adjacent square;
Can hit multiple times

Brom's Barrelling Boulder is a level 4 Earth/Conjurations spell which creates a damaging boulder to hurl at your enemies.

Earth Elementalists start with this spell in their libraries.

Useful Info

Creates a boulder in a chosen adjacent tile. You cannot cast this spell on a monster. This boulder rolls in a straight line away from you, but for every tile moved, it has a 20% chance to wobble to either direction (10% to the left, 10% to the right).[1]

Whenever the boulder collides with a monster, it takes damage and is knocked back. If there are other monsters behind the victim, all the monsters are pushed back in a chain. If a monster is pushed into a wall or impassible terrain (e.g. deep water, lava), it takes extra knockback damage (2d11 at max power). Then, the boulder itself takes 2d5 damage.[2]

If the boulder hits a wall, it is destroyed and explodes in a 3x3 area. This deals the same damage as a boulder impact, but is reduced thrice by AC.

The boulder is treated as a monster: you cannot move into its tile, and it can be destroyed by attacks. It moves at speed 20 and has base HP of 27 (which is randomized like other monsters; does not depend on power). It can travel through deep water without being slowed down. It disappears after it leaves your line of sight.

Strategy

  • While its damage is lower than Stone Arrow, the boulder can hit the same enemy multiple times. This spell can also be used to kite.

History

  • In 0.32, boulders will move one tile immediately upon being cast. Their HP will increase with spellpower and will generally be higher. Boulders won't take damage when running into enemies. Also, there will be no fragmentation explosion when the boulder is destroyed, which will happen only upon hitting a wall or moving into an enemy that cannot be moved. Boulders will no longer apply a ministun to pushed enemies. They won't veer off course, but will take abrasive damage when moving next to walls or solid features. Finally, boulder damage will be increased.
  • Brom's Barelling Boulder was introduced in 0.31.

References