Difference between revisions of "Nazja's Percussive Tempering"

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Tempering boosts the monster's [[HD]] by 4 and also increases its melee damage by 25%. The duration of the buff is 7-10 turns.
 
Tempering boosts the monster's [[HD]] by 4 and also increases its melee damage by 25%. The duration of the buff is 7-10 turns.
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The spell can buff any Forgecraft construct, except for [[Blazeheart core]]s and [[Monarch Bomb]]'s [[bomblet]]s.
  
 
==Strategy==
 
==Strategy==

Latest revision as of 12:14, 3 December 2024

Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
This page is a stub. You could probably expand this page should you wish to do so.
Manifests a magical hammer that repairs and temporarily augments the offensive capabilities of any construct that was created by the caster's own Forgecraft spells. This process results in a flurry of sparks, slag, and concussive shockwaves that do considerable damage to any enemies adjacent to the targeted construct, but it cannot be recast upon the same object until the enhancement wears off.

Nazja's Percussive Tempering is a level 5 Forgecraft spell that targets an allied creature created by a Forgecraft spell and applies the Tempered buff to it as well as healing it for 3d10 hit points and immediately dealing AoE damage around that creature.

Tempering boosts the monster's HD by 4 and also increases its melee damage by 25%. The duration of the buff is 7-10 turns.

The spell can buff any Forgecraft construct, except for Blazeheart cores and Monarch Bomb's bomblets.

Strategy

History

  • In 0.33, this spell will be added to the game.