Blazeheart core
Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
blazeheart core * | |
---|---|
HP | 3300-6650 |
HD | 15 |
XP | 0 |
Speed | 10 |
AC | 0 |
EV | 99 |
Will | 10
|
Resistances | rF+++ rPois+++ rDrown rMiasma rN+++ rTorm rSticky |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Brainless |
Uses | Uses nothing |
Holiness | Non-living |
Size | Small |
Type | blazeheart core, blazeheart core |
Flags | Insubstantial Stationary No experience gain |
The exposed elemental core of a blazeheart golem. Far too unstable to remain without its shell, it is in the process of violently exploding. |
Useful Info
Blazeheart cores are left behind when a non-dormant blazeheart golem dies. Exactly 1 player action after it generates (no matter how fast or slow that action is), it explodes in a 3x3 burst of fire. The explosion deals 3d11 - 3d20 fire damage (depending on Summon Blazeheart Golem's spell power), leaves behind flaming clouds, and ignites any trees in the area.
History
- Prior to 0.32, blazeheart cores were not stationary and could be knocked back by trampling or other similar effects. Also, their explosions did not light trees on fire.
- In 0.31, this monster was introduced as a part of the Summon Blazeheart Golem spell.
Categories:
- 0.32 articles
- Fire resistance
- Fire resistance 3
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Sticky flame resistance
- Brainless intelligence
- Uses nothing
- Nonliving holiness
- Asphyxiation resistance
- Small monsters
- Insubstantial monsters
- Stationary
- No exp gain
- Monsters