Difference between revisions of "Call Lost Souls"

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{{flavour|Summons a necromantic spectre. These lost souls can enter the bodies of more powerful undead to bring them back from brink of demise, or turn dying living creatures into spectral versions of themselves.}}
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{{flavour|Summons multiple necromantic spectres. These lost souls can enter the bodies of more powerful undead to bring them back from brink of demise, or turn dying living creatures into spectral versions of themselves.}}
  
'''Call Lost Soul''' is a monsters-only spell which summons a single [[lost soul]]. This undead creature will eventually disappear on its own, but will likely give its life before that point to revive a fallen ally.
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'''Call Lost Souls''' is a monster-only spell which summons 2-3 [[lost soul]], usually two. These souls can sacrifice themselves in order to revive a recently killed [[natural]] or [[undead]] ally, fully restoring their health and clearing status effects. Monsters with natural [[holiness]] will be given the 'ghostly' status when revived, which gives them undead resistances (rPois+++, rN+++, rTorm, rDrown, rHoly-) and makes them unable to be revived by a lost soul again. Monsters that are undead by default (apart from derived undead) can be revived an unlimited amount of times and will not gain the ghostly status when doing so. Weaker monsters may not be revived when dying.
  
 
{{monsters with spell}}
 
{{monsters with spell}}
  
 
==History==
 
==History==
{{CBA|0.31|the spell will summon two lost souls at a time (rarely three), instead of just one. Also, it will be renamed to '''Call Lost Souls'''.}}
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*Prior to [[0.31]], this spell was known as '''Call Lost Soul''' and could summon only one soul at a time.
 
*Call Lost Soul was added in [[0.13]].
 
*Call Lost Soul was added in [[0.13]].
  
 
[[Category:Monster spells]]
 
[[Category:Monster spells]]

Latest revision as of 16:42, 25 October 2025

Version 0.33: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Summons multiple necromantic spectres. These lost souls can enter the bodies of more powerful undead to bring them back from brink of demise, or turn dying living creatures into spectral versions of themselves.

Call Lost Souls is a monster-only spell which summons 2-3 lost soul, usually two. These souls can sacrifice themselves in order to revive a recently killed natural or undead ally, fully restoring their health and clearing status effects. Monsters with natural holiness will be given the 'ghostly' status when revived, which gives them undead resistances (rPois+++, rN+++, rTorm, rDrown, rHoly-) and makes them unable to be revived by a lost soul again. Monsters that are undead by default (apart from derived undead) can be revived an unlimited amount of times and will not gain the ghostly status when doing so. Weaker monsters may not be revived when dying.

The following enemies cast Call Lost Souls:

History

  • Prior to 0.31, this spell was known as Call Lost Soul and could summon only one soul at a time.
  • Call Lost Soul was added in 0.13.