Difference between revisions of "Barbs"

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{{flavour|There are barbs embedded in your skin, and moving around will cause you to take damage. Remaining in place for a short time will allow you to remove the barbs without taking damage.}}
 
{{flavour|There are barbs embedded in your skin, and moving around will cause you to take damage. Remaining in place for a short time will allow you to remove the barbs without taking damage.}}
  
'''Barbs''' is a [[status effect]] which causes the victim to sustain damage each time it attempts to move. The barbs remain in their target for 3-6 turns plus an additional 2-4 turns each time the target is struck by more barbs, up to a maximum of 12 turns. This duration decreases when the target remains in place (use the '''s''' or '''.''' keys). Moving while under the barbs' effect deals 2d(4+number of barbs) damage (up to a maximum of 2d6). This has a 33% chance of decreasing the duration by one turn; it is possible to rid yourself of barbs by moving, but doing so will incur significant damage.
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'''Barbs''' is a [[status effect]]. Each time a barbed creature moves, it takes damage equal to <code>2d(2 + times_barbs_inflicted)</code> damage (max. 2d6).<ref>{{source ref|0.30.1|movement.cc|141}}</ref> When [[rampaging]], each tile moved will inflict damage.
  
The Barbs status effect is inflicted whenever a target is hit by the [[Throw Barbs]] spell, which the following enemies can cast:
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The barbs remain in their target for 4-8 turns, adding 2-4 turns per infliction of barbs (max. 12 turns at time).<ref>{{source ref|0.30.1|beam.cc|4000}}</ref> Remaining in place (no matter what is done) has 100% chance of decreasing the duration. While moving, there is only a 33% chance to decrease the barbs duration. It is possible to rid yourself of barbs by moving, but doing so will incur significant damage.
  
{{monsterlink|Manticore}} <br>
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Inflicted by:
{{monsterlink|Peacekeeper}}
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*[[:Category:Barbs flavour|Barbs attack flavour]]
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*[[Throw Barbs]] spell
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*[[Wu Jian]]'s wrath (lasting 5-10 turns)
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[[Insubstantial]] players are immune to the barbs status, but damage from the Throw Barbs spell itself is not ignored.
  
 
==History==
 
==History==
Barbs was added in [[0.14]].
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*The barbs attack flavour was added in [[0.28]].
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*Prior to [[0.22]], you had to specifically [[wait]] (with ''''5''', '''s''', or '''.''') in order to have a 100% chance to decrement the duration. Also, the base duration was a bit shorter: 3-6 turns instead of 4-8 turns.
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*Barbs was added in [[0.14]].
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==References==
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<references/>

Latest revision as of 10:29, 17 May 2026

Version 0.34: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
There are barbs embedded in your skin, and moving around will cause you to take damage. Remaining in place for a short time will allow you to remove the barbs without taking damage.

Barbs is a status effect. Each time a barbed creature moves, it takes damage equal to 2d(2 + times_barbs_inflicted) damage (max. 2d6).[1] When rampaging, each tile moved will inflict damage.

The barbs remain in their target for 4-8 turns, adding 2-4 turns per infliction of barbs (max. 12 turns at time).[2] Remaining in place (no matter what is done) has 100% chance of decreasing the duration. While moving, there is only a 33% chance to decrease the barbs duration. It is possible to rid yourself of barbs by moving, but doing so will incur significant damage.

Inflicted by:

Insubstantial players are immune to the barbs status, but damage from the Throw Barbs spell itself is not ignored.

History

  • The barbs attack flavour was added in 0.28.
  • Prior to 0.22, you had to specifically wait (with '5, s, or .) in order to have a 100% chance to decrement the duration. Also, the base duration was a bit shorter: 3-6 turns instead of 4-8 turns.
  • Barbs was added in 0.14.

References

  1. movement.cc:141 (0.30.1)
  2. beam.cc:4000 (0.30.1)