Difference between revisions of "Mass Confusion"
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| + | '''Mass Confusion''' is a monster-only [[Hexes]] spell that tries to [[confuse]] all opponents in the caster's line of sight. Unlike [[Alistair's Intoxication]], it works on monsters that are non-[[natural]], poison resistant, or of animal or lower [[monster intelligence|intelligence]]. However, it is resistible by [[willpower]], making it ineffective against many monsters in the later game. | ||
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| + | {{monsters with spell}} | ||
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| + | Although players can no longer cast this spell, the [[Hepliaklqana]] Hexer ancestor is still able. | ||
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| + | ==History== | ||
| + | {{Suppress categories | | ||
{{Spell | {{Spell | ||
|name=Mass Confusion | |name=Mass Confusion | ||
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|spellnoise=0 | |spellnoise=0 | ||
}} | }} | ||
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| − | + | *Prior to [[0.18]], Mass Confusion was a player-castable spell. | |
| − | + | *In [[0.10]], this spell received a small power boost. | |
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| − | Mass Confusion was | ||
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| − | In [[0.10]] | ||
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Latest revision as of 19:45, 1 June 2026
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| Casting noise | 6 |
| Spell noise | 0 |
| Flags | Will check, Monster |
| Causes confusion in all who gaze upon the caster.
“Go to, let us go down, and there confound their language, that they may not |
Mass Confusion is a monster-only Hexes spell that tries to confuse all opponents in the caster's line of sight. Unlike Alistair's Intoxication, it works on monsters that are non-natural, poison resistant, or of animal or lower intelligence. However, it is resistible by willpower, making it ineffective against many monsters in the later game.
The following enemies cast Mass Confusion:
The following enemies may be able to cast Mass Confusion, depending on their spell set:
- &
Pandemonium lord (3.4% chance)
Although players can no longer cast this spell, the Hepliaklqana Hexer ancestor is still able.
History
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| Level | 6 |
| School1 | Hexes |
| Source(s) | |
| Casting noise | 5 |
| Spell noise | 0 |