Difference between revisions of "Call of Chaos"

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{{Flavour|Calls upon the powers of Chaos to empower nearby allies. The effects vary wildly and are usually, but not always, positive.}}
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'''Call of Chaos''' is a monsters-only spell that applies [[haste]], [[might]], doubled health, or [[resistance]] to allies within [[line of sight]] of the caster. There is a one in eleven chance that this backfires instead and applies halved [[willpower]], [[berserk]], [[Inner Flame|inner flame]], or [[polymorph]]s them.<ref>{{source ref|0.34.1|mon-cast.cc|3093}}</ref> Monsters can only be affected by this spell once per cast, but multiple casts can give multiple effects.
  
 
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[[Category:Monster spells]]
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==History==
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*Prior to [[0.33]], doubled health was not in the list of possible effects.
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*Call of Chaos was added in [[0.18]], replacing [[Chaotic Mirror]].
  
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==References==
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Latest revision as of 06:47, 13 June 2026

Version 0.34: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Call of chaos.png Call of Chaos
Casting noise 7
Spell noise 0
Range LOS
Flags Chaotic, Monster
Calls upon the powers of chaos to empower nearby allies, granting them haste, might, doubled vigour, or improved resistances. The chaotic magic may occasionally backfire and cause allies to instead lose their willpower or be berserked, polymorphed, or filled with inner flame.

Call of Chaos is a monsters-only spell that applies haste, might, doubled health, or resistance to allies within line of sight of the caster. There is a one in eleven chance that this backfires instead and applies halved willpower, berserk, inner flame, or polymorphs them.[1] Monsters can only be affected by this spell once per cast, but multiple casts can give multiple effects.

The following enemies cast Call of Chaos:

History

  • Prior to 0.33, doubled health was not in the list of possible effects.
  • Call of Chaos was added in 0.18, replacing Chaotic Mirror.

References