Difference between revisions of "Sword of the Doom Knight"
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− | [[File:Sword_of_the_doom_knight.png]] '''''An adamantine great sword''''' | + | {{flavour|An adamantine great sword.}} |
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+ | [[File:Sword_of_the_doom_knight.png]] '''''An adamantine great sword''''' | ||
+13, +13 [[great sword]] | +13, +13 [[great sword]] | ||
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Prevents Spellcasting | Prevents Spellcasting | ||
− | Most characters will have little use for this weapon. | + | ==Desirability== |
+ | Most characters will have little use for this weapon. In order for it to be worth using, a character must have very high Long Blades skill, decent Necromancy skill, and be the type of character that can readily go without magic during fights. A melee fighter who dabbles in Necromancy would find it useful, but even then, a well-enchanted triple sword or executioner's axe of freezing will provide better damage, unless the character's Necromancy skill is quite high indeed. The MR does make it appealing as a switch for characters low on that property, though. | ||
[[Category:Unrands]] | [[Category:Unrands]] | ||
+ | [[Category:Long blades]] |
Revision as of 06:34, 1 March 2013
An adamantine great sword. |
+13, +13 great sword
Pain brand
+50 MR
Prevents Spellcasting
Desirability
Most characters will have little use for this weapon. In order for it to be worth using, a character must have very high Long Blades skill, decent Necromancy skill, and be the type of character that can readily go without magic during fights. A melee fighter who dabbles in Necromancy would find it useful, but even then, a well-enchanted triple sword or executioner's axe of freezing will provide better damage, unless the character's Necromancy skill is quite high indeed. The MR does make it appealing as a switch for characters low on that property, though.