Difference between revisions of "Black Mark"
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− | {{ | + | {{version030}} |
− | + | '''Black Mark''' is a [[demonspawn mutation]] and monster spell which inflicts one of three random status effects. | |
− | + | ==Player Mutation== | |
+ | [[Black Mark (mutation)|Black Mark]] is a demonspawn mutation with 3 levels. The second level of this mutation has the eponymous 'Black Mark' effect. | ||
+ | |||
+ | If you have level 2 of this mutation, when attacking a monster in melee, there's a 20% chance that you inflict one status effect of: | ||
*[[Antimagic]] | *[[Antimagic]] | ||
− | *[[ | + | *[[Weak]] |
− | *[[Draining | + | *[[Draining]] |
+ | |||
+ | If a status would be useless, it is rerolled. | ||
− | The | + | ==Monster Spell== |
+ | {{flavour|Empowers the caster and any nearby allies to debilitate their foes on a successful melee attack, allowing them to inflict draining, cause weakness, or deplete magical power.}} | ||
+ | The monster version of Black Mark is a spell that applies a ''black mark'' [[status effect]] to any ally in [[LOS]] of the caster. Whenever a monster with this enchantment damages a creature in melee, it applies [[antimagic]], [[weak]], or [[draining]]. | ||
− | {{ | + | {{monsters with spell}} |
− | [[ | + | ==History== |
+ | *Prior to [[0.28]], Black Mark would not reroll if it got a useless effect. | ||
+ | *Prior to [[0.27]], the player version was the third rank of the demonspawn mutation, not the second. | ||
+ | *Gloorx Vloq had this spell in [[0.18]]. | ||
+ | *Since [[0.17]], black Mark no longer has vampiric effect (healing the player for 1d(damage done-1)); its other effects are now stronger. Also, the set of effects had [[slow]] instead of [[weak]]. | ||
+ | *Black Mark was added in [[0.14]]. |
Latest revision as of 08:47, 12 January 2024
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Black Mark is a demonspawn mutation and monster spell which inflicts one of three random status effects.
Player Mutation
Black Mark is a demonspawn mutation with 3 levels. The second level of this mutation has the eponymous 'Black Mark' effect.
If you have level 2 of this mutation, when attacking a monster in melee, there's a 20% chance that you inflict one status effect of:
If a status would be useless, it is rerolled.
Monster Spell
Empowers the caster and any nearby allies to debilitate their foes on a successful melee attack, allowing them to inflict draining, cause weakness, or deplete magical power. |
The monster version of Black Mark is a spell that applies a black mark status effect to any ally in LOS of the caster. Whenever a monster with this enchantment damages a creature in melee, it applies antimagic, weak, or draining.
The following enemies cast Black Mark:
History
- Prior to 0.28, Black Mark would not reroll if it got a useless effect.
- Prior to 0.27, the player version was the third rank of the demonspawn mutation, not the second.
- Gloorx Vloq had this spell in 0.18.
- Since 0.17, black Mark no longer has vampiric effect (healing the player for 1d(damage done-1)); its other effects are now stronger. Also, the set of effects had slow instead of weak.
- Black Mark was added in 0.14.