Difference between revisions of "Ignite Blood"
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|Rank||Effect||Flavor | |Rank||Effect||Flavor | ||
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| − | |1||[[ | + | |1||Blood spilled in your [[LOS]] has a 33% chance to immediately burst into a [[cloud]] of [[flame]].<br>You are immune to clouds of flame.||Your demonic aura sometimes causes spilled blood to erupt in flames. |
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| − | |2|| | + | |2||Chance of igniting blood increased to 66%. Flame cloud duration improves.|| Your demonic aura often causes spilled blood to erupt in flames. |
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| − | |3|| | + | |3||Chance of igniting blood increased to 100%. Flame cloud duration improves.||Your demonic aura causes all spilled blood to erupt in flames. |
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| colspan="3" | | | colspan="3" | | ||
| − | + | Flame clouds appear where player or enemy blood is spilled and last from <code>mutlevel + 2</code> to <code>3 * mutlevel + 1</code> turns. | |
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|- style="font-style:italic;" | |- style="font-style:italic;" | ||
| colspan="3" | | | colspan="3" | | ||
[[Good mutation]], [[Demonspawn mutation]] | [[Good mutation]], [[Demonspawn mutation]] | ||
|} | |} | ||
| + | |||
| + | <noinclude> | ||
| + | ==History== | ||
| + | *Prior to [[0.27]], rank 1 granted rF+, and rank 2 granted flame cloud immunity. | ||
| + | *Prior to [[0.15]], rank 1 granted [[scroll]] [[conservation]], and rank 2 granted rF+. | ||
| + | </noinclude> | ||
[[Category:Mutations]] | [[Category:Mutations]] | ||
[[Category:Good Mutations]] | [[Category:Good Mutations]] | ||
[[Category:Demonspawn Mutations]] | [[Category:Demonspawn Mutations]] | ||
Latest revision as of 00:08, 18 May 2023
| Rank | Effect | Flavor |
| 1 | Blood spilled in your LOS has a 33% chance to immediately burst into a cloud of flame. You are immune to clouds of flame. |
Your demonic aura sometimes causes spilled blood to erupt in flames. |
| 2 | Chance of igniting blood increased to 66%. Flame cloud duration improves. | Your demonic aura often causes spilled blood to erupt in flames. |
| 3 | Chance of igniting blood increased to 100%. Flame cloud duration improves. | Your demonic aura causes all spilled blood to erupt in flames. |
|
Flame clouds appear where player or enemy blood is spilled and last from | ||
History
- Prior to 0.27, rank 1 granted rF+, and rank 2 granted flame cloud immunity.
- Prior to 0.15, rank 1 granted scroll conservation, and rank 2 granted rF+.