Difference between revisions of "Spear trap"

From CrawlWiki
Jump to: navigation, search
(Update to 0.21)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{version021}}
+
{{obsolete}}
 
+
{{flavour|A mechanical contraption that shoots long sharp poles to skewer tresspassers.}}
{{flavour|This trap shoots long sharp poles that can skewer tresspassers.}}
 
  
 
[[File:Spear trap.png]]  
 
[[File:Spear trap.png]]  
  
A [[spear trap]] is a [[trap]] that fires spears when stepped upon by a player or [[monster]]. They hold 2-7 spears and deal 1d26 damage to you or 1d10 damage to monsters. The game will prompt you if you try to walk over one on less than 40 HP.
+
A [[spear trap]] is a [[trap]] that fires spears when stepped upon by the player or [[monster]]. They hold 2-7 spears and deal 1d26 damage to you or 1d10 damage to monsters. The game will prompt you if you try to walk over one on less than 40 HP.
  
Effects that grant the [[repulsion|RMsl]] or [[Deflect Missiles|DMsl]] statuses will both reduce the chance of this trap being able to hit the player.
+
Effects that grant the [[Repel Missiles#Player sources|RMsl]] status will reduce the chance of this trap being able to hit the player.
  
Much like other traps, spear traps cannot be disarmed, but they do have a limited supply of ammunition. They are fairly uncommon, appearing only in the [[Ossuary]] branch, in the [[Tomb]] and on [[Zot:5]], in the chambers approaching the [[Orb of Zot]].
+
Much like other traps, spear traps cannot be disarmed, but they do have a limited supply of ammunition. They are fairly uncommon, appearing only in the [[Ossuary]] branch and in the [[Tomb]].
  
 
==History==
 
==History==
Prior to 0.16, [[fly]]ing characters would never trigger traps.
+
*Spear traps were removed in [[0.27]].
 
+
*Prior to [[0.16]], [[fly]]ing characters would never trigger traps.
In previous versions, traps could be disarmed by "attacking" the trap in place by holding CTRL and moving toward the square. This ability was enhanced by the [[Traps & Doors]] skill. Both of these have been removed.
+
*In previous versions, traps could be disarmed by "attacking" the trap in place by pressing '''Ctrl-<Direction>'''. This ability was enhanced by the [[Traps & Doors]] skill. These traps could also be generated randomly throughout the dungeon.
  
 
[[Category:Traps]]
 
[[Category:Traps]]

Latest revision as of 22:53, 13 July 2022

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
A mechanical contraption that shoots long sharp poles to skewer tresspassers.

Spear trap.png

A spear trap is a trap that fires spears when stepped upon by the player or monster. They hold 2-7 spears and deal 1d26 damage to you or 1d10 damage to monsters. The game will prompt you if you try to walk over one on less than 40 HP.

Effects that grant the RMsl status will reduce the chance of this trap being able to hit the player.

Much like other traps, spear traps cannot be disarmed, but they do have a limited supply of ammunition. They are fairly uncommon, appearing only in the Ossuary branch and in the Tomb.

History

  • Spear traps were removed in 0.27.
  • Prior to 0.16, flying characters would never trigger traps.
  • In previous versions, traps could be disarmed by "attacking" the trap in place by pressing Ctrl-<Direction>. This ability was enhanced by the Traps & Doors skill. These traps could also be generated randomly throughout the dungeon.