Difference between revisions of "Sniper"

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{{flavour|The sacred weapon of Toth-Mos, first apostle of the god Ashenzari. It grants the wielder a fraction of Ashenzari's own vision, ensuring that every shot will land true.}}
 
{{flavour|The sacred weapon of Toth-Mos, first apostle of the god Ashenzari. It grants the wielder a fraction of Ashenzari's own vision, ensuring that every shot will land true.}}
[[File:Crossbow_sniper.png]] '''''the +9 heavy crossbow "Sniper"'''''
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[[File:Crossbow sniper.png]] '''''the +27 heavy crossbow "Sniper"'''''
  
+9 heavy crossbow (modified [[triple crossbow]]; base delay 27)
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+27 heavy crossbow (modified [[triple crossbow]]; base delay 25)
  
[[Velocity]] brand<br>
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[[Heavy]] brand<br>
 
[[See invisible]]<br>
 
[[See invisible]]<br>
 
Never misses
 
Never misses
  
 
==Desirability==
 
==Desirability==
'''"Sniper"'''<ref>{{source ref|0.24.1|art-data.txt|549}}</ref> is essentially a maximally enchanted triple crossbow with even worse delay. The weapon's true minimum delay of 1.3 cannot be reached due to requiring an impossible 28 in Crossbows skill; at skill level 27, you will have a 50/50 chance at a delay of either 1.3 or 1.4, which is about twice as slow as the slowest two-handed melee weapons.
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'''Sniper'''<ref>{{source ref|0.32.1|art-data.txt|630}}</ref> is essentially the [[dark maul]] of ranged weapons: it has an incredible enchantment, but sluggish delay. At 27 skill, you'll have a delay of 1.725 - this equates to a 75% of shooting at 1.7 turns, and 25% of shooting at 1.8. You'll also have a 34.5 base damage weapon enchanted to +27. For overall damage per turn, this is roughly equal to a +9 [[brand]]ed triple crossbow.
  
However, "Sniper" ''always'' hits its target; combined with its high base damage, enchantment, and velocity brand, it is capable of inflicting considerable amounts of damage. Once an enemy enters line of sight, a skilled user can still get several shots in before the enemy can engage in melee. "Sniper" is especially valuable against monsters with high EV and low HP like [[list of spriggans|spriggans]] or very dangerous opponents with extreme EV like [[Ereshkigal]].
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Attacking slow comes with a big risk: for every bolt you shoot, enemies will often get 2 turns to move. Fast enemies, like [[orbs of fire]], can move thrice. Be wary of using this against especially fast enemies, or foes with dangerous ranged abilities. In dangerous situations, use [[potions of haste]] and/or [[Okawaru]]'s Finesse to speed up your shots as much as possible.
  
Be wary of using this against especially fast enemies or foes with dangerous ranged abilities, as they might well get a chance to retaliate while you're reloading. In dangerous situations, use [[potions of haste]] and/or [[Okawaru]]'s Finesse to speed up your shots as much as possible.
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On the flip side, perfect accuracy is valuable against monsters with high EV, like [[list of spriggans|spriggans]] or [[Ereshkigal]]. If nothing else, you can use Sniper as a swapout. Like all weapons, it takes only 0.5 [[decaAut]] to swap from Sniper to a different ranged weapon.
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==History==
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*Prior to [[0.30]], Sniper was a +9 [[vorpal]] triple crossbow, with base delay 27.
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*Prior to [[0.18]], Sniper had an enchantment of +15 and lacked perfect accuracy.
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*Prior to [[0.15]], Sniper was a standard [[crossbow (item)|crossbow]] with a +15 enchantment and the [[vorpal]] brand, but it was given a slower-than-normal rate of fire.
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*Prior to [[0.14]], Sniper had a +10,+0 enchantment level and the [[venom]] brand.
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*Prior to [[0.7]], Sniper was a [[hand crossbow]].
  
 
==References==
 
==References==
 
<references />
 
<references />
 
==History==
 
*Prior to [[0.18]], "Sniper" had an enchantment of +15 and lacked perfect accuracy.
 
*Prior to [[0.15]], "Sniper" was a standard [[crossbow (item)|crossbow]] with a +15 enchantment and the [[vorpal]] brand, but it was given a slower-than-normal rate of fire.
 
*Prior to [[0.14]], "Sniper" had a +10,+0 enchantment level and the [[venom]] brand.
 
  
 
[[Category:Unrands]]
 
[[Category:Unrands]]
 
[[Category:Crossbows]]
 
[[Category:Crossbows]]

Latest revision as of 15:41, 24 October 2024

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
The sacred weapon of Toth-Mos, first apostle of the god Ashenzari. It grants the wielder a fraction of Ashenzari's own vision, ensuring that every shot will land true.

Crossbow sniper.png the +27 heavy crossbow "Sniper"

+27 heavy crossbow (modified triple crossbow; base delay 25)

Heavy brand
See invisible
Never misses

Desirability

Sniper[1] is essentially the dark maul of ranged weapons: it has an incredible enchantment, but sluggish delay. At 27 skill, you'll have a delay of 1.725 - this equates to a 75% of shooting at 1.7 turns, and 25% of shooting at 1.8. You'll also have a 34.5 base damage weapon enchanted to +27. For overall damage per turn, this is roughly equal to a +9 branded triple crossbow.

Attacking slow comes with a big risk: for every bolt you shoot, enemies will often get 2 turns to move. Fast enemies, like orbs of fire, can move thrice. Be wary of using this against especially fast enemies, or foes with dangerous ranged abilities. In dangerous situations, use potions of haste and/or Okawaru's Finesse to speed up your shots as much as possible.

On the flip side, perfect accuracy is valuable against monsters with high EV, like spriggans or Ereshkigal. If nothing else, you can use Sniper as a swapout. Like all weapons, it takes only 0.5 decaAut to swap from Sniper to a different ranged weapon.

History

  • Prior to 0.30, Sniper was a +9 vorpal triple crossbow, with base delay 27.
  • Prior to 0.18, Sniper had an enchantment of +15 and lacked perfect accuracy.
  • Prior to 0.15, Sniper was a standard crossbow with a +15 enchantment and the vorpal brand, but it was given a slower-than-normal rate of fire.
  • Prior to 0.14, Sniper had a +10,+0 enchantment level and the venom brand.
  • Prior to 0.7, Sniper was a hand crossbow.

References