Difference between revisions of "Conjure Living Spells"

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(Created page with "{{version030}} {{flavour|Creates several living, autonomous spells, which cast themselves at the first foe to enter their range. Once cast, they dissipate.}} '''Conjure Livin...")
 
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{{flavour|Creates several living, autonomous spells, which cast themselves at the first foe to enter their range. Once cast, they dissipate.}}
 
{{flavour|Creates several living, autonomous spells, which cast themselves at the first foe to enter their range. Once cast, they dissipate.}}
  
'''Conjure Living Spells''' summons 2 living spell monsters. Each [[walking tome]] uses a different type of living spell. Living spells have 1 HP, but when they make contact with an enemy, they will cast their respective spell. They behave like the [[foxfire]] spell.
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'''Conjure Living Spells''' summons living spell monsters. Each type of [[walking tome]] uses a different spell. They behave like [[Foxfire]]s: each living spell has 1-2 HP, but on contact with an enemy, they'll cast their respective spell. Note that the living spells themselves are unaffected by [[silence]]. Crystal tomes summon 1-2 living spells; the other tomes summon 2-3 living spells.
 
 
Walking tomes can sustain a maximum of 4 living spells.
 
  
 
{{monsters with spell}}
 
{{monsters with spell}}
  
 
==History==
 
==History==
*Prior to [[0.30]], walking tomes could sustain 6 living spells at a time.
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*Prior to [[0.31]], walking tomes could sustain up to 6 living spells at once. Also, crystal tomes will only cast 1-2 spells.
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*Conjure Living Spells was introduced in [[0.28]], along with walking tomes.
  
 
[[Category: Monster spells]]
 
[[Category: Monster spells]]

Latest revision as of 03:39, 20 January 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
Creates several living, autonomous spells, which cast themselves at the first foe to enter their range. Once cast, they dissipate.

Conjure Living Spells summons living spell monsters. Each type of walking tome uses a different spell. They behave like Foxfires: each living spell has 1-2 HP, but on contact with an enemy, they'll cast their respective spell. Note that the living spells themselves are unaffected by silence. Crystal tomes summon 1-2 living spells; the other tomes summon 2-3 living spells.

The following enemies cast Conjure Living Spells:

History

  • Prior to 0.31, walking tomes could sustain up to 6 living spells at once. Also, crystal tomes will only cast 1-2 spells.
  • Conjure Living Spells was introduced in 0.28, along with walking tomes.