Difference between revisions of "Conjure Living Spells"

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{{flavour|Creates several living, autonomous spells, which cast themselves at the first foe to enter their range. Once cast, they dissipate.}}
 
{{flavour|Creates several living, autonomous spells, which cast themselves at the first foe to enter their range. Once cast, they dissipate.}}
  
'''Conjure Living Spells''' summons living spell monsters. Each [[walking tome]] uses a different type of living spell. Walking divine tomes summon 3-4 living spells per cast; other tomes will summon 2-3 living spells. Living spells behave like the [[Foxfire]] spell. Each living spell has 1-2 HP, but on contact with an enemy, they'll cast their respective spell.
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'''Conjure Living Spells''' summons living spell monsters. Each type of [[walking tome]] uses a different spell. They behave like [[Foxfire]]s: each living spell has 1-2 HP, but on contact with an enemy, they'll cast their respective spell. Note that the living spells themselves are unaffected by [[silence]]. Crystal tomes summon 1-2 living spells; the other tomes summon 2-3 living spells.
  
 
{{monsters with spell}}
 
{{monsters with spell}}
  
 
==History==
 
==History==
*In [[0.31]], walking tomes can only sustain 4 living spells at once.
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*Prior to [[0.31]], walking tomes could sustain up to 6 living spells at once. Also, crystal tomes will only cast 1-2 spells.
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*Conjure Living Spells was introduced in [[0.28]], along with walking tomes.
  
 
[[Category: Monster spells]]
 
[[Category: Monster spells]]
[[Category: Crystal Ball Articles]]
 

Latest revision as of 03:39, 20 January 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
Creates several living, autonomous spells, which cast themselves at the first foe to enter their range. Once cast, they dissipate.

Conjure Living Spells summons living spell monsters. Each type of walking tome uses a different spell. They behave like Foxfires: each living spell has 1-2 HP, but on contact with an enemy, they'll cast their respective spell. Note that the living spells themselves are unaffected by silence. Crystal tomes summon 1-2 living spells; the other tomes summon 2-3 living spells.

The following enemies cast Conjure Living Spells:

History

  • Prior to 0.31, walking tomes could sustain up to 6 living spells at once. Also, crystal tomes will only cast 1-2 spells.
  • Conjure Living Spells was introduced in 0.28, along with walking tomes.