Difference between revisions of "Sting"

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{{flavour|Briefly transforms one of the caster's limbs into a long insectoid stinger, which lashes out at the target. The stinger's impact will always poison a susceptible target. Even resistant targets have a chance to be poisoned and immune monsters will be damaged by the physical impact of the stinger.}}
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'''Sting''' is a monster-only spell that deals damage on impact, then inflicts the [[poison]] status. Its impact damage is 70% poison and 30% physical; normal monsters take full damage from it, resistant monsters take 53%, and immune monsters take 30%.
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{{monsters with spell}}
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==History==
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{{spell
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|name=Sting
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|level=1
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|school1={{Conjurations}}
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|school2={{Alchemy}}
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|school3=
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|castingnoise=1
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|spellnoise=1
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|sources=
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[[Young Poisoner's Handbook]]<br>
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[[Book of Cantrips]]
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}}
 
{{AttackSpell
 
{{AttackSpell
 
|name=Sting
 
|name=Sting
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|dam_num = 1
 
|dam_num = 1
 
|dam_denom = 5-->}}
 
|dam_denom = 5-->}}
'''Sting''' is a level 1 [[Transmutation]]/[[Poison Magic]] spell, which deals damage on impact, then inflicts the [[poison]] status. Its impact damage is 70% poison; normal monsters take full damage from it, resistant monsters take 53%, and immune monsters take 30%.
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*Prior to [[0.33]], Sting was a level 1 [[Conjurations]]/[[Alchemy]] spell that could be cast by players. It was replaced by [[Mercury Arrow]].
 
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*Prior to [[0.31]], Sting was a level 1 [[Transmutations]]/[[Poison]] spell.
[[Venom Mage]]s start with this spell memorized.
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*Prior to [[0.25]], Sting was a level 1 [[Conjurations]]/[[Poison]] spell with range 7, and was entirely useless against targets with [[poison resistance]].
 
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*Prior to [[0.19]], [[Louise]] and some [[wizard (monster)|wizards]] had this spell.
==Strategy==
 
Sting is decent at softening up targets from a short distance. If you've poisoned the enemy, you can start walking back; the poison will be enough to kill most D:1 and D:2 enemies.
 
 
 
[[Poisonous Vapours]] is usually an upgrade - it never misses and can poison enemies from full screen range. However, players with low (4-6) max MP may prefer Sting, due to its lower MP cost. The MP concerns quickly fade away, though.
 
 
 
While Sting ''can'' do damage to poison immune creatures, it's very low (max. 1d3). In a similar vein, Sting is acceptable against [[endoplasm]]s, but struggles against poison resistant enemies that are any stronger.
 
 
 
==Monster version==
 
Some monsters can cast Sting, which functions identically to the player version.
 
 
 
{{monsters with spell}}
 
 
 
==History==
 
*Prior to [[0.25]], Sting was a [[Conjurations]]/[[Poison]] spell with range 7, and was entirely useless against targets with [[poison resistance]].
 

Latest revision as of 20:32, 26 October 2025

Version 0.33: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Briefly transforms one of the caster's limbs into a long insectoid stinger, which lashes out at the target. The stinger's impact will always poison a susceptible target. Even resistant targets have a chance to be poisoned and immune monsters will be damaged by the physical impact of the stinger.

Sting is a monster-only spell that deals damage on impact, then inflicts the poison status. Its impact damage is 70% poison and 30% physical; normal monsters take full damage from it, resistant monsters take 53%, and immune monsters take 30%.

The following enemies cast Sting:

History

Sting.png Sting
Level 1
School1 Conjuration
School2 Alchemy
Source(s) Young Poisoner's Handbook

Book of Cantrips

Casting noise 1
Spell noise 1
Spell Details
Damage Formula 1d(3+Power/5)
70% poison, 30% physical
Max Damage 1d8
Max Power 25
Range 3
Targeting Beam
To-hit 8+Power/5
Special