Difference between revisions of "Vitrify"

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{{Flavour|Renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources.}}
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{{flavour|Renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources.}}
  
 
'''Vitrify''' is a monster-only spell that applies the '''Fragile''' status to a target, if the target fails a [[willpower]] check. Fragile increases all damage you take by +50%, rounded down.<!--ouch.cc--> This stacks with the modifier from [[Harm]].
 
'''Vitrify''' is a monster-only spell that applies the '''Fragile''' status to a target, if the target fails a [[willpower]] check. Fragile increases all damage you take by +50%, rounded down.<!--ouch.cc--> This stacks with the modifier from [[Harm]].
  
For players, Fragile's duration is 8-18 turns per cast, up to 50 turns. For monsters, the status lasts 8-16 turns.
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For players, Fragile's duration is 8-18 turns per cast, stacking up to 50 turns. For monsters, the status lasts 8-16 turns.
  
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{{monsters with spell}}
The following enemies cast Vitrify:
 
*{{monsterlink|arcanist}}
 
*{{monsterlink|cacodemon}}
 
*{{monsterlink|great orb of eyes}}
 
  
==See Also==
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The following monsters don't have the Vitrify spell, but can apply the Fragile status to a target without a willpower check:
*[[Vitrifying Gaze]]
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*{{monsterlink|Killer Klown}} - [[Throw Klown Pie]]
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*{{monsterlink|glass eye}} - [[Vitrifying Gaze]]
  
 
==History==
 
==History==
*In [[0.31]], this spell will be added.
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*This spell was added in [[0.31]].
  
 
[[Category: Monster spells]]
 
[[Category: Monster spells]]
[[Category: Crystal Ball Articles]]
 

Latest revision as of 14:18, 27 September 2024

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources.

Vitrify is a monster-only spell that applies the Fragile status to a target, if the target fails a willpower check. Fragile increases all damage you take by +50%, rounded down. This stacks with the modifier from Harm.

For players, Fragile's duration is 8-18 turns per cast, stacking up to 50 turns. For monsters, the status lasts 8-16 turns.

The following enemies cast Vitrify:

The following monsters don't have the Vitrify spell, but can apply the Fragile status to a target without a willpower check:

History

  • This spell was added in 0.31.